Community Feedback: Did EA Sports WRC Release Too Soon?

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EA Sports WRC released to a collection of positive reviews yesterday on day one of early access. But as time goes on, community feedback highlights many performance issues which raises the question, did EA Sports WRC release too early?

Image credit: EA Sports

Yesterday, Codemasters and EA Sports celebrated the release of its first rally game under the new World Rally Championship licence. Content outlets across the internet appeared happy with the title with reviews seemingly positive. In fact, we ourselves very much enjoy the game.

However, as more and more players test out EA Sports WRC with a variety of systems, performance issues are rapidly emerging. Furthermore, first hands-on console gameplay is showing limited graphical fidelity.


With so many issues, it is worth wondering if the title needed more development time. Luckily, the internet is banding together, with several fixes presenting themselves for issues. Here are some of the problems to look out for and potential solutions.

EA Sports WRC Stuttering​

In our review of the new rally game, we pointed out that EA Sports WRC suffers from stutters. However, we were far from aware of the extent of the issues. Depending on PC system hardware and graphics settings, these stutters can render the game near unplayable. Comments on RaceDepartment forums show that some players are going to the ends of refunding the game.

With the big news from the title’s launch being the switch from the EGO engine to Unreal, many wonder if UE4 shader precompilation downfalls are at the origin of these stutters. In fact, some players are reporting that secondary runs on a same stage in a same session helps to alleviate the issue.

EA WRC Swanny.JPG


Elsewhere, Reddit user Kleist suggests that Unreal’s power-hungry reflections are the cause. They point out that simply dropping the Reflection setting to Low can provide a performance boost. Unfortunately, this is not something that will help those with the real framerate issues.

Poor Console Performance​

Whilst stuttering is plaguing PC players of the game, console fans seem to suffer from other problems. On PS5 in particular, EA Sports WRC appears to run at far lesser graphical fidelity than the PC version of the game. Seemingly, EA is protecting framerate on consoles by reducing the graphics settings.

EA WRC 4.JPG


However, this does not seem to be working. Community feedback for EA Sports WRC is consistently reporting terrible performance on consoles. Be it framerate, or input lag, the game is being dubbed ‘badly optimised’ by many racers.

On console, this is something one can only hope patches and updates will resolve. In fact, tweaking graphical settings is not as popular as on PC games, so one must stick to the default look and feel of the game.

EA WRC 11.JPG


In addition, many console players report severe screen tearing, showing that the systems are struggling to keep up with the demands of Unreal Engine at the high speeds of rallying.

Bugs in EA Sports WRC​

There is no doubt that glitches in EA Sports WRC are prominent. There are seemingly an endless supply of random events that should not occur in the game. In his video review of the title, Michel spotted several graphical bugs in the replay mode and even experienced crashes on one of the Monte Carlo stages. On the editorial side, we did not experience outright crashes, but strange textures in the mirror were difficult to look past, and missing podium animations were hilarious.

EA WRC 9.JPG


Less amusing glitches include this strange occurrence in which changing the AI difficulty mid-rally no longer counts following stage times to one’s opponents final times. As a result, the AI can finish a nine-stage event with a sub-five-minute time. We can all admit that even Esport professionals will struggle to beat that.

It seems other players however are experiencing worse than us. On RaceDepartment, user Kulibob cannot even boot up the game. Once more, they cannot find a fix for the issue saying, “Verifying files didn’t work, re-downloading didn’t work, restarting didn’t work, admin rights didn’t work, running exe itself didn’t work… and I’m not the only one.”

Boosted Media.JPG


Indeed they are not. Boosted Media wrote a rather damning post on YouTube. They are not looking to put together a review on the game in its current state. Not only does it suffer from many issues, they also feel it is important to note that the game does not output telemetry. Furthermore, VR and true triple screen support will feature in an update down the line.

Hope in Sight?​

As aforementioned, Codemasters and EA plan to release an update one week after the game’s official launch on November 3. We believe this patch will focus on stability and performance, with certain Monte Carlo, Croatia and Sweden stages named explicitly.

Much like F1 23, the development team also has a list of known issues. The community is constantly adding to it as in-game hours rise. If you come across a bug, glitch, drop in performance or crash, make sure to file it on the website.

Submit Your Review​

Have you played EA Sports WRC yourself? You can then click this link and submit your personal review, describe your pro's and con's and leave a written review to assist the rest of the community with your valuable feedback. Thanks so much!

What bugs, glitches and issues have you encountered during your time with EA Sports WRC? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

My only conclusion after trying WRC and Rennsport is... Kudos to Kunos !!! They mastered as far as its possible UE4 ... now back to WRC, although a bit of a HOG with freezes that annoy the hell out of me...i dig it...i like the driving , seems improved upon dirt 2.0 by a good amount and thats a good thing. If they manage somehow to fix the freezes and improve performance a bit ill be a happy dog.
 
Premium
The Whole gaming industry need a re-think, can’t remember that last AAA game that wasn’t a complete mess. Jedi survivor still not fixed, fifa 23 a stutter fest, developers Seem to think Dlss is the answer to their poor programming . Even f1 2023 looks and runs like crap. Just lucky for sim racing we have 10 year old games that run better then todays rubbish
 
I'd like to see the faces of those who mocked some people in here for saying that it WILL have performance issues, just by looking at the trailers.
Give it some time and everybody will be singing our tune. That it's just a worse DR2.0 with WRC content. Then they will start noticing more and more issues and just a year later,another messy WRC24 will be released and here we go again....countless shilling "previews/reviews" and articles saying that the game is PERFECT and pro-youtubers getting paid to say how awesome it is.
I'm sick of this.
 
The Whole gaming industry need a re-think, can’t remember that last AAA game that wasn’t a complete mess. Jedi survivor still not fixed, fifa 23 a stutter fest, developers Seem to think Dlss is the answer to their poor programming . Even f1 2023 looks and runs like crap. Just lucky for sim racing we have 10 year old games that run better then todays rubbish
There's nothing to rethink. They're not losing money. They make money. More than they ever made.
They don't have to waste money and resources, perfecting their products because there's a LOT more people nowadays, who sit at home all day and play videogames. The market is HUGE nowadays. The demand, MASSIVE.
Most of these people have jobs and MONEY, but nothing else to spend it on. They know that these people can't wait to buy the next new shiny game. Doesn't matter how BAD it is, they will buy it because they have to. We're living in the age of consumerism. The 80s were NOTHING compared to nowadays.
I know that this will hurt somebody's feelings, but it's the truth. We live in the age of isolation and consumerism.
 
Club Staff
Premium
I've played about ten hours, and the driving model feels like it's ripped straight out of Dirt4.
So much grip you can barely slide or scandie through hairpins.

I had more than one scandinavian flick yesterday, and some scandinavians without flick which sent me in to the forest.
 
D
It's not about releasing it to early or not. It's about making the right decisions. They clearly made a big mistake by choosing the Unreal Engine. This is the biggest mistake in CM history. I expected this mess when I read about it and everything that I expected came true. They should have worked within the limitations of their own engine. The VR implementation is going to be even worse than F1 23. They already started with a bad decision again, they chose to only implement openvr instead of openxr. The over exposure bug from DR2 also seem to be back. There is no proper anti aliasing build into the game, I understood that the ghosting and artifacts which are created by TAA/DLSS are even worse then in ACC(yes this is even possible) so it's a complete mess.

They chose the wrong engine, the wrong rendering method(deferred instead of forward rendering), the wrong lighting configuration, they didn't implement proper anti aliasing because of this. It's a complete mess.

Let's hope that they learn from their mistakes. Kunos at least did, they switched back to their own engine for AC2, let's hope that DR/WRC also return to their own engine for their next title. But I expect that they won't and that a another before great gaming serie is ruined by EA/CM.
With all that criticism toward UE, somehow ACC is easily by a mile the best looking racing game in my library, which also runs extremely well on the monitor.

I understand frustration of VR crowd, but studios are making decisions on engine and AA choice based on many criteria, hopefully VR support even at a low priority is still one of them.
 
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Why does every WRC licensed game have so many problems and so weird? Is this a FIA problem?
 
Don't worry. If it's like other titles, it should be out of Early Access in five or six years and the full release version will be sixty percent sorted out. Game developers won't let you down.
 
It had to be expected. Now games always are released in Early Access state (which means beta at best), no matter whether they are AAA or not. We are betatester paying full price.
 
I've played about ten hours, and the driving model feels like it's ripped straight out of Dirt4.
So much grip you can barely slide or scandie through hairpins.
Until you finally start to slide, then you're going to sliiiiiiiiiiiiiiiiiiide at 20 kp/h into the forest although you just decelerated from 180 to 30 like an F1 car.

I still enjoy it though. After about an hour I got used to the "parallel universe" physics and it drives quite well now and I it behaves logically within itself for me.
DR2 never did this, it always felt weird and wasn't fun.
This new EA WRC is still weird, but at least it's fun for me.

The car makes a massive difference though. Audi Group B has a bug with the steering angle and an underwhelming sound (I needed to set the base to 720 although I calibrated to 1200, the other 4 cars I tried were fine).
Some RWD cars feel like they'd have an on/off switch for grip.

I really dig the Ford Puma though, the "default" car. Great sound, driving is FUN and it looks pretty cool imo.
I never really felt the itch to drive the modern wrc cars (absolute dull sound in wrc 10/Gen) but I really dig that Puma now!
 
Premium
After reading the beta testers comments on RD, I decided to wait until the game matures a bit more. Very disappointing after making sim rig tweaks to be ready to better enjoy the release.
 
D
A mile? AC in the right conditions with all mods looks best imo. In vr ams2 looks best. Just my opinion of course but AC on monitor can look utterly ridiculous.
Means we have different criteria for image quality rating or just different settings.
Dated AC even with all those fancy perpetual WIP CM plugins and SOL/Pure while looks better than say rFactor2 or iRacing, still falls short of delivering realistic effects and life like image quality of ACC.
With DLDSR or even DLAA and HDR enabled it's one eye candy, beats AC, AMS2, and all other less fortunate to get born handsome titles.
 

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