Gran Turismo 7 | 1.19 update content leaked - cars and more rain?

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In the usual fashion for Gran Turismo, the next update got leaked by a tweet from Kazunori Yamauchi, featuring a pitcured with shadowed silhouettes of the upcoming cars to be added in the game.

Speaking of silhouette, the easiest guess from this batch is the car on the right: the Nissan Skyline R30 Super Silhouette. The extra wide and super boxy body kit became a very distinct feature of FIA Group 5 race cars in the late 70s / early 80s, and still fuels the inspiration for the crazy bosozoku car scene in Japan today. But unlike the bosozoku cars, this Skyline doesn't just drag attention: the Silouhette cars from this era are sometimes compared to formula cars vaguely looking like a production car. The 2.0 inline 4 engine pulls the 1005 kg body with a mighty 570 hp, thanks to a massive turbo, probably packing a good amount of old-school lag.

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On the left of the teaser, you'll find the Porsche 918 Spyder with its roof panels on and it's retractable rear wing seemingly deployed. Unlike the Skyline Silouhette, Stuttgart's flagship hypercar will be making its first appearance in the Gran Turismo series. Its hybrid powertrain outputs a combined total of 875 hp through the 4 wheels of the 1675 kg chassis - unless the car modeled features the Weissach pack, further reducing the weight.

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The last car, featured on top of the teaser image, can be guessed thanks to the Gran Turismo Awards delivered each year at the Pebble Beach Concours d'Elegance. The lines seem to match the winner of the 2014 award: the 1954 Maserati A6GCS Spider. Between the elegant front wheel arches sits a 170 hp, 2.0 inline 6 engine which propelled the 725 kg of the car to 3rd place in the 1954 edition of the Mille Miglia.

maserati_a6gcs.jpg


The update will be released next week, as per Yamauchi-san's words, so right before the first live event in Salzburg. The update is expected to feature more changes than just the addition of these 3 cars, with a set of new online functionalities being expected by GTWS competitors. We could see the addition of a new track as well, but there is no guarantee of that happening for now.

We do have another clue though, this time spotted in a video announcement regarding the upcoming Salzburg live event tweeted by Playstation Japan. A short section of the trailer seems to feature Deep Forest with rain, a meteorological condition not yet available for the circuit: the track surface is unusually shiny and reflective, and we can see the cars windshield wipers being actuated.

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Stay tuned for a detailed rundown of the 1.19 GT7 update next week. Let us know your thoughts on this update in the comments below.
About author
GT-Alex
Global motorsports enjoyer, long time simracer, Gran Turismo veteran, I've been driving alongside top drivers since the dawn of online pro leagues on Gran Turismo, and qualified for the only cancelled FIA GTC World Tour. I've left aside competitive driving in 2020 to dedicate myself to IGTL, a simracing organisation hosting high quality events for pro racers and customers, to create with friends the kind of events we wished we could have had. We strive to provide the best events for drivers and the best content for viewers, and want to help the simracing scene grow and shine further in the global esports scene.

Comments

Currently the only really wrong thing with this game is the fact that it's not out for PC. I played it at a friends place and as fun as it might be, but i simply can't play racing games at 60fps anymore.
Here's hoping that Sony either brings this entry to PC in the next 1-2 years or that there will be a mid-gen refresh of the PS5 that will be able to play this at 120fps.
Heck, i think even implementing VRR for it now i think you would get sometimes over 80-90 fps in dry conditions.
 
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Currently the only really wrong thing with this game is the fact that it's not out for PC. I played it at a friends place and as fun as it might be, but i simply can't play racing games at 60fps anymore.
Here's hoping that Sony either brings this entry to PC in the next 1-2 years or that there will be a mid-gen refresh of the PS5 that will be able to play this at 120fps.
Heck, i think even implementing VRR for it now i think you would get sometimes over 80-90 fps in dry conditions.
I used play Indycar at about 15-20fps back in the day. I can't believe we are now at a stage where people think 60fps is 'unplayable' somehow. Stop being a drama queen, it's perfectly playable and 120fps won't make you microsecond quicker.
 
Currently the only really wrong thing with this game is the fact that it's not out for PC. I played it at a friends place and as fun as it might be, but i simply can't play racing games at 60fps anymore.
Here's hoping that Sony either brings this entry to PC in the next 1-2 years or that there will be a mid-gen refresh of the PS5 that will be able to play this at 120fps.
Heck, i think even implementing VRR for it now i think you would get sometimes over 80-90 fps in dry conditions.

Hopefully the next update will add the night moon. The next one will add a static lightning bolt, and the one after that will be a 1 hour event to unlock 3 silver tyres.

The studio is already making a music game based on a car game, so putting it on a PC...

You'll probably be more satisfied with the Shazam app or the next Forza Motorsport.

Since Gran Turismo 3, the studio has always been for me a bunch of isolated wankers, who will die in oblivion because they are so far from reality. They have too much pride for their wallets.
 
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I used play Indycar at about 15-20fps back in the day. I can't believe we are now at a stage where people think 60fps is 'unplayable' somehow. Stop being a drama queen, it's perfectly playable and 120fps won't make you microsecond quicker.

I am sad to see so little understanding for other people's preferences.
I am 42 years old and i too played Indycar Racing 1+2 at these fps number, Crammonds Grand Prix and what not. But still i arrived by now at this point and evolved my preferences with the hardware improvements and technology over time. I don't think you need to be a "drama queen" to simply move your personal standards. It's cool if you are "perfectly" fine with 60fps for a racing game. I am not. I simply prefer a smoother visual experience, thats all. I wonder why this triggered that kind of reply.
 
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I used play Indycar at about 15-20fps back in the day. I can't believe we are now at a stage where people think 60fps is 'unplayable' somehow. Stop being a drama queen, it's perfectly playable and 120fps won't make you microsecond quicker.
<20 fps was terrible even back then, and old consoles already ran at 60 fps. I experienced a huge boost in pace and consistency when I went from variable 60-90 fps to a stable 144 fps.
 
Consoles like ps3 barely ever ran at 60fps for anything. 60fps on consoles is fairly recent stuff. Even now you've got them running certain games at 30fps in 4k because they still can't cope.

Plenty of opinions out there that humans can't even really 'see' past 60fps anyway.
 
When i showed my friend for the first time 120fps (he is a gamer too) he said that indeed he noticed something was different but could not put his finger on it. Then some time later during the session he said that it actually is not really that different from 60fps. Then we switched to 60 and he almost fell backwards from the chair saying how jarring the difference is but just only when you go back after being used to the higher fps.
That was my point i was trying to make earlier, the fact that you can get used to certain things and then what was acceptable or even good before simply is not anymore. Sure, you can try and get used again to a certain fps number, but there is definitely a high resistance against it. My friend was back then a console gamer. Nowadays he only plays the biggest AAA titles on the console because he simply can't put up with the30 or 60 fps on console anymore after also getting used to 80+ on his new PC. Its really no elitism, it's simply that once you tasted how sweet it can be to have a smoother experience in motion, you dont wanna go back really.
 
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> Dismisses console games as being unable to simulate reality.
> Then dismisses rain even though rain is a part of reality.

What even is your argument here?
I don’t have an argument, I made a comment, my own personal opinion. Do you know the difference?

Also, you have made assumptions of your own making from my comment, not my words

Troll on
 
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No it's not so get back in the thread topic.
No problem, but you might to choose your words more carefully as you are no better than that scrote trying to troll and as ‘staff’ I’d expect you to know the difference. I contribute here in a normal way and expect the same back!
 
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No problem, but you might to choose your words more carefully as you are no better than that scrote trying to troll and as ‘staff’ I’d expect you to know the difference.
And since a friendly warning and civility appears to be lacking on your side maybe take some time out to learn some manners.
 
And since a friendly warning and civility appears to be lacking on your side maybe take some time out to learn some manners.
Manners? Who the hell do you think you are? You jumped in here, not to diffuse but clearly to try and stamp authority? And insult? Do your job correctly maybe? Perhaps keep control of your trolling minority and the decent folks might not bite back.
 
I was by trying to keep it on topic, while you felt the need to throw insults and escalate what was a friendly warning into something else.
Well clearly you did a poor job of that. Handbags and ladies I did not appreciate, either the proceeding. I won’t be mugged off by keyboard warriors who don’t have the intellect - and I don’t see at any point I threw any insult - if the cap fits?
 

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