0.2.1

0.2.1 Changelog
- Enabled basic keyboard controls for UI (up, down, left, right, enter, back, pgup, pgdown)
- VR: Fixed wrong camera scaling that made 6DOF appear to not work correctly
- Added possibility to look left/right on current car and during replay (not only for the player car)
- Added possibility to centre view in VR by holding look left or right or back (or cycle left or right in the UI) keys for 2 seconds
- Fixed HUD not updating electronics values after car setup
- Fixed filter on Car Selection page
- Fixed pitstop casually affecting the wrong car
- Fixed gamepad vibrating when paused
- Different loading mode for some sound assets
- Fixed ambient sounds not paused during slow motion / FFWD in replay
- Better timing for start/stop music
- Events poliphony optimisation
- Tweaked sound distance attenuation for some events
- Fast Rolling start is now default in every Realism preset
- Fixed slow AI in very wet condition due to wrong detection of puddles
- Flames and Sparks are now not rendered in internal cameras in the focused car to avoid unwanted flashes
- Fixed offset values not refreshing when the camera is changed while in View Settings page
- Tweaked mandatory pitstop request timing
- Added minimum pit window length (5 mins)
- Fixed possible crashes after 30 minutes
 

Latest News

How often do you meet up (IRL) with your simracing friends?

  • Weekly

    Votes: 62 9.3%
  • Monthly

    Votes: 33 5.0%
  • Yearly

    Votes: 40 6.0%
  • Weekly at lan events

    Votes: 4 0.6%
  • Monthly at lan events

    Votes: 2 0.3%
  • Yearly at lan events

    Votes: 15 2.3%
  • Never have

    Votes: 521 78.5%
Back
Top