Let me know if you need anyone to do the nomad skins. I got nothing but spare time nowSome more adjustments to the NOMAD version, and a nice detail shot.
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Let me know if you need anyone to do the nomad skins. I got nothing but spare time nowSome more adjustments to the NOMAD version, and a nice detail shot.
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New rims, needs proper mapping now. Having some issues with that. Anyone with hints on how to change the mapping to make the hightlighted faces properly mapped?
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that´s how I did it. just move the inner border little inwards. it´s easier when the faces are not exactly perpendicular to the mapping direction. this way you can just map from one side and select the edges in one view. otherwise it happens that 3dsmax maps from the opposit side. some manual tweaking is needed of course. but for the rims it is not important that the faces are unstrechted. it is just important to see them as huge as possible to get better results for AO-baking
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well, it is, you are only changing the UV map, not the actual mesh. In Blender you have to play with the selection modes to change only the faces you wantI know that this is an option, but shouldn't it be possible without altering the mesh of your rims?
DUDE THAT'S SICK!!! love what you're doing!
Any updates on the project?
YES!The stradale reminds me quite of the XJ220S not sure if its the color or the rims lol.
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Yeah, more or less like thisI believe it will be released when it's ready