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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
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2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
Last edited:
Hi Enzo,

i have a stupid question, maybe. :( What do you mean with "Layer Part"? When i click on your "Layer" Link on the first page, i get an Steam error?

Where can i find your "Layer Part"?

Many thanks for your help.

Best regards, Thomas
 

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@enzoli

ISSUE: I noticed, that the drivers who are not currently signed to a team have all their weight at 0 (zero) kg.

I have following mods installed:
  • Base mod (1.3.2)
  • Layer
  • Teams and Competitions Intro Videos
  • Track Intro Videos
The weight issue needs fixing somehow.

20170228115621_1_zpsqwlui5a3.jpg

20170228115621_1_zpsqwlui5a3.jpg
 
@enzoli

ISSUE: I noticed, that the drivers who are not currently signed to a team have all their weight at 0 (zero) kg.

I have following mods installed:
  • Base mod (1.3.2)
  • Layer
  • Teams and Competitions Intro Videos
  • Track Intro Videos
The weight issue needs fixing somehow.

20170228115621_1_zpsqwlui5a3.jpg

20170228115621_1_zpsqwlui5a3.jpg
Thanks. Fixed now. Earlier versions of the game randomized weight for free drivers but not anymore so I did it in the files.
Layer mod is updated now and free drivers have a correct weight.
 
Hi Enzo,

i have a stupid question, maybe. :( What do you mean with "Layer Part"? When i click on your "Layer" Link on the first page, i get an Steam error?

Where can i find your "Layer Part"?

Many thanks for your help.

Best regards, Thomas
You have to login Steam to see it.
Another way is to go in the workshop in game and search for my 2016 mod in the "mods" part then activate it.
 
Is there any word on if this will work with a previous save? I just started a create-a-team save on Sunday and got 7 races deep in the first season before I saw you were releasing this yesterday. Would love to use the mod, because it's fantastic and I played with it with your last release, and I really wouldn't be losing a lot if I just restarted, but still.
 
I don't know where the problem comes from.
I tried my game with low res and all gfx options unticked and it still works fine.

Could those who have the blurry logos and portraits tell me the exact gfx settings they have?

I have default medium settings, and screen resolution is 1920x1080. It has also happened with your facepack mod from workshop, but with your previous mods not using workshop everything was perfect
 
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