Check out this thread over at GT Planet:
http://www.gtplanet.net/forum/showthread.php?t=126741
They have a good discussion going as to why even the pros use bumpercam views in their sims instead of cockpit viewes. Some highlights....
Thoughts?
http://www.gtplanet.net/forum/showthread.php?t=126741
They have a good discussion going as to why even the pros use bumpercam views in their sims instead of cockpit viewes. Some highlights....
i could handle a few like that if it wasnt for the wheel. Just like you theres already one in my hand i dont need to see a fake set infront of me aswell!
Iv been playing a bit of Shift lately (dont own GT5P yet lol) and im loving using the view where you can see a little bit of the bonnet, seems more kinda real that way
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Love the interior view as eye candy, but too much distraction and limited visibility of track and what's going on around you. The rooftop cam really gives the best track overview, but to me the digital gauges are useless, and as I am using a beamer too far off screen center as well
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Whenever you're driving in real life you're not looking at the steering wheel in your hands and then at a second one further away with another pair of hands that replicates your movements.
In-car view should be adjustable so you see the dashboard and the hood only, and no steering wheel/hands. Like this:
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The bumper cam gives you the best sense of immersion.
An in-cockpit view is never going to be realistic for single-monitor users... you need at least 180 degrees of forward view to make it work. This is simply because we don't drive cars in real life while looking through a letterbox plastered over our heads...
Watching through bumper cam on a 40" screen a few feet away puts you right where you'd be in relation to what you're seeing in real life. Yes... you can see a bit more of the road under you, but that advantage is partially neutered by the fact that you're still looking through a letterbox.
Thoughts?