I battled to get a chrome Lotus 49 for... about 6 hours, before realizing that the problem wasn't the map. No matter how hard I tried, I could never change the map to make it chrome-like, because the problem was in the fresnel properties of the material.
Here's my next question. Let's say I want to have a chrome (or matte, for that matter) finish on only one skin for a model, is there a way to do it? The way I see it, from CM, editing a material will change it for all skins, which isn't really practical. My stopgap is to create a child car, but yeah, I'm hoping there's a better solution.
One potential option is to install the custom shader packaged with Stereo's Dodge Monaco mod. It replaces the default carpaint shader. Details on how to use it to get a chrome effect are in the description for that mod.
Alternatively, you could use the CSP extensions to chromify the livery, but AFAIK you can't have non-chromed elements on the skin with that method.