ARCA Skinning Guide
Car viewer
Templates
When skinning save all files as a .jpeg to view them in the viewer, Once you are done save a .DDS with a setting of DXT5 ARGB 8 bpp | interpolated alpha
Save files as
Vehicle file
XX.veh
Carskin
XX.dds
Pitbox
XXpitbox.dds
Hauler
XXplpop.dds
Rims
XXrims.dds
Helmet
XXhelmet.dds
Driver suit
XXdriver.dds
Dashboard logo
XXextra1.dds
Driver Card
XXCARD.tga
<----Driver card must be saved as a .tga not a .dds file
*
XX denotes car number
A sample of my vehicle file, Copy one of the original .veh files for whatever car make you are using and edit the data.
DefaultLivery=
"79.dds"< ---- change this to match your car skin file
Color=(255,255,255)
HDVehicle=ARCA_DODGE.hdv
Graphics=ARCA_upgrades.gen
Spinner=ARCA_spinner.gen
Upgrades=ARCA_upgrades.ini
GenString=CHAR
Cameras=ARCA_cams.cam // Defaults to cams.cfg in UserData directory
Sounds=ARCA.sfx
HeadPhysics=ARCA_headphysics.ini // Affects driver eyepoint only
Cockpit=ARCA_cockpitinfo.ini
//////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////
Number=
79
Team="
79"
PitGroup="Group1"
Driver="
G Hickling"
Description="#
79 Rizzla Racing Dodge"
Engine="350 ci"
Manufacturer="Dodge"
Classes="ARCA"
FullTeamName="#
79 Gareth Hickling"
TeamFounded=
2008
TeamHeadquarters="
Loughborough"
TeamStarts=0
TeamPoles=0
TeamWins=0
TeamWorldChampionships=0
Category="ARCA RE/MAX Series 2007"
Also dont forget to change the name of the .veh file to match your car number.
Please be aware the server must have the skin installed for it to be used online without mismatches.