BTB objects does not render to RBR

Hei,
problem and question, I do 12km long track, use some xpacks from internet and in BTB I see all objects, but when I export track to RBR, some objects was not render to game ( england house..), What could be the problem?
 
Thanks, one problem was that I use same house twice, and one house was diferent X,Y scale.
But still one problem, one type tree sometimes render, sometimes not, settings are both cases same.
 
Last edited:
This is one of bugs in BTB. I don't find way how fix that... Seems, to much objects, with different textures and materials, in one scene. Camera, depend on which graphic card you have, can render more or less -12 or 24... textures at the same time...
 
I solved the problem!
I use same tree, but some places different collide settings. Yesterday I changed all trees settings to same and volaa :) all works. Here is almost done stage video:
 

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