I suppose they put in the H-pattern option because some people just may want that.
If in rFactor etc. you intend to skip gears without clutch, or double-clutch, using the H-pattern may make sense , but not in this game. Hairpins = handbrake turns.
Obviously nobody here has any idea what I'm talking about.Lol.Nothing new don't be alarmed.
I have however recently read a thread at Nogrip that discusses the steering slack issue and one of the remedies suggested is to move steering linearity into the negative.
My Thoughts after playing the game for an hour or so...I'm sawing on the wheel so much it doesn't matter lol.In a simulation the linear setting for me is 100% and as in the case of ISI based sims the steering sensitivity is 0.This is just a game with good physics so I'm not sure you can compare.
Sad to see that we are running so slow in modding this game!
Taking a look at the files i can´t see nothing really moddable in Dirt 2, only if we get a new version of PSSG utility!
And the most important mods in my opinion we´ll be in physics, hope soon we figure out a way to make it more sim-like, it´s too arcadish right now! We need more "heavy" cars!
By the way the game is very nice, even arcadish the way it is! much fun to run like a crazy dog lol!
Is there a way to take in game screenshots? I use FRAPS but for some reason it doesn't display or take screenshots from the game.