Cars DRM Revival [Deleted]

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Thought I'd try the Escort next. Unlike the other two, even after a similar 25 laps or so, this session ended on a spin :unsure:

Sound wise, this also seems to have the slight 'delay' feeling like the Lancia did. I don't know if this is an intentional workaround to help give the engine a harder edged sound once the boost builds (so when the secondary engine noise builds to match the base sound) or something like that. It's only noticeable when neutral revving really, and as I said before gives a slightly lazy feeling heel toe.

The actual engine sound, whilst not a tuneful engine (turbo 4 pot) does sound appropriate, it sounds highly strung and very, very angry. Various ambient sounds are good once again, blow off sound feels a little quiet or maybe just lost in the general cacophony, but overall another satisfying audio experience that lends intensity to the driving experience.

FFB feels consistent with the other cars, perhaps I need to recalibrate what I'm expecting by trying a Kunos car, but I don't really understand the complaints, other than perhaps a little numbness in feeling front end grip coming and going? I only have a G25 of course...

Physics / handling seems about on par for what is (surely, I assume?) a shorter wheelbase car than the others I've tried. Once this thing starts looping around it's a lot less likely to end up facing the right way, and the spikeyness of that turbo makes itself felt more. Initially it felt perhaps a little more understeery on first turn in, obviously once the engine builds up it's all oversteer as you'd expect. The whole car feels more on edge than the other two did, basically.

For some reason I didn't warm to the car, but it feels like another solid mod. Simply through personal preference I don't think I'd pay €1.50 for this car in and of itself, because I don't think I'd choose to drive it over other options, but that's a reflection of my taste and not the mod's quality.

EDIT:

I forgot to mention, the gear selection animation looks rather like somebody at Ford stuck the gearbox in back to front, 1st is where 6th would be, 2nd = 5th, 3rd = 4th etc. Otherwise, the model appears good, as I said, this isn't an area I'm overly critical of, sound and handling are far more important to me.
 
I'll tell you what ... there's a LOT of wives going to sleep undisturbed and well this enchanted evening. :sleep: I know mine will. Unless I take off the head phones and crank that 300 watt amp ALL the way up.:D
 
BMW 2002 time. Well hello understeer, I haven't seen you for a while!

Let's start with the sound as before. Bit of that aforementioned delay as seems to be the norm, not noticeable when driving once again and if anything the extra inertia 'feel' when heel toeing is possibly more satisfying given the engine tone. Initially I was fairly indifferent to the engine noise, it's a good representation of a characterful 4 pot, very pleasing induction noise. But as the laps went past, I couldn't help but notice how sweet it sounds between 8,000 and 9,500rpm in 3rd and 4th down the back straight. There's a real tone in there, a lovely wail buried within the more obvious induction noise that is really addictive. External sounds of the other cars sounded good, ambient noises, etc. are on par with the others, didn't notice any particular exhaust pops, turbo sounds are fairly quiet compared to the induction.

Physics / FFB / Handling. This was an interesting one. Initially I thought "Oh OK, this is what everyone is complaining about". The steering is very light, although lock ups and curbs are as forceful as expected, but the actual resistance to turning input that gives the feel of grip is very light.

The car seems to require a lot more steering input to get it to turn, it'll dive in with a trailed brake, but it needs a lot more lock maintained than the others have done. In addition to that, I assume it has a very tight LSD because it pushes wide on throttle, until you approach full throttle at corner exit whereby it's then time for a big slap of oversteer around the face!

By 15 minutes I was thinking "this handles like a 70s muscle car but without the feeling of weight, I think I'm done." Fortunately it was about this point the overtones to the engine note started to draw my attention which kept me lapping, and by 20 to 25 minutes I could actually get the bloody thing to turn in and actually feel quite neutral, just with about 45 degrees more steering lock applied than I'd have expected. :O_o:

Perhaps that magnificently humongous rear wing is lifting the front wheels off the floor :laugh:

An interesting car this, I think if I wasn't actually making the effort to give them all some time and write something on here, I'd have given this car maybe 10 minutes and decided nope, not for me, whereas actually I'm quite curious to see whether I can master it now :laugh:

I will say that if this had been used as a demo car, I don't think I'd have bought the pack, as I wouldn't have given the 2002 the time to get much out of it, and would have probably written the rest of the pack off.

The model seems passable once again, I don't mean to damn it with faint praise, it's just I've not gotten out and looked around any of the cars (the joy of VR) or looked at them in the showrooms, and although I know it isn't up to @A3DR's standards, I'm not a 3D guru so graphically it falls in to 'good enough' and beyond that I'm not fussed :unsure:
 
I agree with @A3DR that graphics in this mod are a bit not uniform. I love details like the gearbox animation and gear lever wobbling (check replays from the inside using F6, very cool), the mirrors and windscreen wipers shaking etc. Some of the cars have amazing details like the Lancia etc, but overall the feeling is that of a conversion of an older mod (which is exactly what this is). I love the sounds though, at least wearing my rather big earphones they are powerful and wild enough as they should be, and even the brakes sound great.

I really hope they now decide to get a 2.0 release some time soon where they refresh some of the older 3D models and bring them up on par with the newer ones.
 
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I love this mod and everything about it, but what's going on with the AI? Even at 100%, it's fairly slow. At 90%, it's *really slow* and the cars seems to be accelerating much slower than me in particular.

I passed nearly the entire field with 90% AI in the Lancia at Nurburgring GP *before* turn 1 - from grid spot 20!

I then passed a 935 on the straight on lap 2 with about a 20mph speed differential. I literally reeled him in like he was at maybe half throttle.

Right now, you have to run 100% AI to get any sort of challenge at all. I guess that's OK, but even just running a stock setup and with zero familiarization time, I'm already dicing for the lead by lap 3 with 100% AI? I'm OK, but I'm not that great ;)
 
People who have complaints, don't you think that you should point out specific things rather than abstract bits of information which not only isn't useful, but is misleading and confusing in many ways.

I mean, reading through the thread... that's exactly what people have been doing...

Well, aside from that 1 guy that spent the first 5 pages of this thread creating a ****storm and made everyone know he didnt like the mod. :p

People have even shown pictures of the cars where the 3d models are a bit less than stellar. So, some issues are quite apparent and already known. And for a pay mod at this premium... feedback like that should be expected, at a minimum.

It's also not helpful whatsoever to have someone literally spend 3 laps with a car and say it is the best car ever made for sim racing. So, surely you will decry comments like that too, right? ;)
 
Cannot be quiet...
15€?
Are you kidding me? That`s whole game AC :laugh:, specially now with discount ... come on, be serious.
This is getting out of the reins.
Never ever, specially because I am reading this is not a scratch made mod - shame on you.
--

Practically there was no word until yesterday here on RD, you have 2 messages in total and now you can to rip us off? Just btw,I rather give 15€ to @LilSki or RSS modding team, which I highly appreciate, and know for many years, and they are here around so we can watch the progress. Where were you??
 
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This community is such garbage. Hey guys, thanks for spending two years converting this old mod for us, now hurry up and get to work for another few years creating brand new models for us because things like the driver models feet really ruin the entire mod. Just wow.

It's also not helpful whatsoever to have someone literally spend 3 laps with a car and say it is the best car ever made for sim racing. So, surely you will decry comments like that too, right? ;)
Guess what? I've now driven a hundred or so laps (still barely scratched the surface and still haven't driven all the cars) and I still think that this might be one of the best mods ever simply due to the way the cars feel while driving them. Maybe some of you guys should just stick with transit vans and/or modern GT cars. Or just continue to circle jerk each other, whatever.
 
Thanks for making the mod. I am having fun driving the cars. I have to agree though that the price looks a bit high for a conversion. A bit more transparency during the development could have avoided people being disappointed by the graphics etc.

About the graphics: Just now I drove the Puriano 1H 1 and the tachometer looks.. 8 bit?
upload_2018-4-7_13-56-38.png

Just for comparison, here is the one on the Lancia (Lardo):
upload_2018-4-7_13-59-29.png


I find it understandable that some people can be disappointed by these things, and feel that a few cars were just thrown in directly from rFactor. After all a paid mod should rival official content in quality.

About the Puriano 1H 1 itself, I find it a bit too easy to drive (at least at Watkins Glen). Sure, I have yet to drive it at the limit, but for a tiny thing with giant rear wheels and a big turbo I expected things to be a bit more wild? I am totally ignorant on these cars so I may be totally wrong. Still, the car just does everything I want it to do even with turbo at 100%.
 
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The cars feel a bit lifeless and bland to me, I expected to be dazzled and scared but these are just a bit meh. They are not a patch on the official AC historic stuff and €15 is far too much.

I am not really bothered by the gfx but the steering feel is not what I would have expected.

Not really got much incentive to drive again.
 
There's something weird going on with the Lancia transmission too, I think. It's very forgiving when you come to down-shift. Coming up to a hairpin you can change down from 5th to 1st (through the other gears) with no fear of locking up the rears, regardless of high well you rev-match. It feels quite strange; almost like the transmission is ''elastic', or that the engine is allowed to rev infinitely high.

Overall, though, great fun to race against the AI, especially around vintage tracks.
 
This community is such garbage. Hey guys, thanks for spending two years converting this old mod for us, now hurry up and get to work for another few years creating brand new models for us because things like the driver models feet really ruin the entire mod. Just wow.
If that comment was aimed at me then please:
a. wind your neck in
b. read what I actually wrote, which was "hopefully they'll receive some attention in a future patch because at the moment I find them a little distracting".

But hey, don't let the truth get in the way of a good story, right?
And complaining about hyperbole in a hyperbolic way seems a little hypocritical to me.

I get that you love this mod, and I'm pleased for you. That doesn't exclude others from being able to point out areas where they feel more attention would be welcomed in a future update.

Edit: and for the record and just to be crystal clear, I'm having a LOT of fun with this mod and I fully appreciate the work from the team. All the cars take a lot of driving and I find I'm having to revisit what I thought I knew about the handling of cars from this era, and having to correct bad habits that I've gained from driving less authentic mods. That doesn't mean I give it a free pass on a couple of its rough edges though.
:)
 
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In happier news, here's all the correct brand names and badges:

https://mega.nz/#!s7BUABxB!Sq0q2klnVZp3H_T0T3yZ8qlKiaIP8P-xpgVhFG06Z4s

Edit: obviously this will mean you lose the DRM Revival group branding on the cars (as they'll now be tied to proper manufacturers), but simply typing 'drm' in Content Manager's car selection filter will show them all as a DRM Revival group again.

Edit 2:
The "drm_3h_2" folder includes a data folder that shouldn't be there. Just delete the data folder. It doesn't affect offline gameplay but *might* affect online use. This only affects the drm_3h_2 car.
No idea what it's doing in there, TBH.

Also noticed the Ford Escort still has the DRM logo. You might want to grab a Ford one from another car in your collection.
 
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Thanks for making the mod. I am having fun driving the cars. I have to agree though that the price looks a bit high for a conversion. A bit more transparency during the development could have avoided people being disappointed by the graphics etc.

About the graphics: Just now I drove the Puriano 1H 1 and the tachometer looks.. 8 bit?
View attachment 245406
Just for comparison, here is the one on the Lancia (Lardo):
View attachment 245407

I find it understandable that some people can be disappointed by these things, and feel that a few cars were just thrown in directly from rFactor. After all a paid mod should rival official content in quality.

About the Puriano 1H 1 itself, I find it a bit too easy to drive (at least at Watkins Glen). Sure, I have yet to drive it at the limit, but for a tiny thing with giant rear wheels and a big turbo I expected things to be a bit more wild? I am totally ignorant on these cars so I may be totally wrong. Still, the car just does everything I want it to do even with turbo at 100%.
Is 100% Turbo not the standard setting for the car?How much Turbo do i need to get along with the field?
I find it hard to get the cars on the street,a little bit too much gas...slips it away and out from the track.
DC
 
Cannot be quiet...
15€?
Are you kidding me? That`s whole game AC :laugh:, specially now with discount ... come on, be serious.
This is getting out of the reins.
Never ever, specially because I am reading this is not a scratch made mod - shame on you.
--

Practically there was no word until yesterday here on RD, you have 2 messages in total and now you can to rip us off? Just btw,I rather give 15€ to @LilSki or RSS modding team, which I highly appreciate, and know for many years, and they are here around so we can watch the progress. Where were you??

What an over the top hostility. Your point is:
15€ is too much, they ripped their own original mod, they don't talk to you on RD. Amazing and stupid at the same time.
 
Cannot be quiet...
15€?
Are you kidding me? That`s whole game AC :laugh:, specially now with discount ... come on, be serious.
This is getting out of the reins.
Never ever, specially because I am reading this is not a scratch made mod - shame on you.
--

Practically there was no word until yesterday here on RD, you have 2 messages in total and now you can to rip us off? Just btw,I rather give 15€ to @LilSki or RSS modding team, which I highly appreciate, and know for many years, and they are here around so we can watch the progress. Where were you??

I think you got that whole text wrong, mate.

A: It's their choice to set whatever price they want. They worked on it for years.

B: Nope, it's their work but many of the cars basics come from their previous rF1 mod long ago. However models and gfx have been enhanced, of course. Hence the long time till release yesterday.

C: Nope², this mod has been discussed here on RD for years, last summer we had that big discussion over the then announced pricing model which had been abondoned over time - thank god :roflmao: and JP videos this year were also on the front page couple of times. So if you havent heard from it, then you didnt pay attention I'm afraid.

D: I don't think anybody cares who you give your money to but sure, keep donating for good stuff. I did the same recently too and once Chang is out Imma continue that. However, those comparisons with other modders don't really make sense here and make you look a bit pathetic, mate - just saying.


Anyhow, we had a great session last night with many folks come and go, changing cars to experience the differences, and from my point of view it was damn good fun as the cars are so very different in behaviour which requires vastly different driving styles. :inlove:

If one expects 100% Kunos quality on every detail then this mod may not be for them but everyone else who enjoys the RACING aspect in sim-racing should be having top fun with the mod.
 
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