Hi all, wanted some advice and where better to come than this great forum
I want to create a wire fence wall that includes the posts as geometry (as opposed to the posts being a texture). Sort of like this:
You can see the vertical posts as geometry/mesh in the wire fence, behind some armco barrier.
Here is the fence type I've been using up to now, which is just a standard Wall object with the default BTB fence texture applied. No proper posts visible:
So the question(s): what is the best method to make the fence with mesh posts? Should I use a SObject for this, combining a post element with the fence 'plane' element?
If I wanted to include the armco / concrete wall below the fence, should I include this in the SObject? Is this a good idea in terms of efficiency of polygons? Or could it facet too much on tighter corners?
Or should I combine a SObject of the fence (posts and wire) with a Wall object instead? Ie, align a Wall and a SObject, to create the effect of one overall barrier? How would I control aligning them properly?
Has anyone succesfully built this type of thing in BTB? Any tips much appreciated
I want to create a wire fence wall that includes the posts as geometry (as opposed to the posts being a texture). Sort of like this:
You can see the vertical posts as geometry/mesh in the wire fence, behind some armco barrier.
Here is the fence type I've been using up to now, which is just a standard Wall object with the default BTB fence texture applied. No proper posts visible:
So the question(s): what is the best method to make the fence with mesh posts? Should I use a SObject for this, combining a post element with the fence 'plane' element?
If I wanted to include the armco / concrete wall below the fence, should I include this in the SObject? Is this a good idea in terms of efficiency of polygons? Or could it facet too much on tighter corners?
Or should I combine a SObject of the fence (posts and wire) with a Wall object instead? Ie, align a Wall and a SObject, to create the effect of one overall barrier? How would I control aligning them properly?
Has anyone succesfully built this type of thing in BTB? Any tips much appreciated