Do just take the "unreal is cpu intensive" unmeasured blah-blah statements.
Do this:
I don't have time right now but I'll post mine later.
We need a reference thread about hardware-to-fps anyway.
Do this:
- get framerate in a reproducible way that you like
- go into the BIOS and downclock your CPU by 1/3rd, repeat benchmark
- download an overclocking utility for your graphics card and use it to downclock your GPU by 1/3rd, repeat benchmark
- for added fidelity, do same for:
- RAM
- graphic card RAM
I don't have time right now but I'll post mine later.
We need a reference thread about hardware-to-fps anyway.