Hello all,
Id there a way (except with manual testing of course) to identify the real number of sound channel a game output ?
For example :
- iRacing XAudio natively output surround channels, so you can directly output analog signal from the sound card and avoid loss.
- Assetto Corsa (the first one) only output stereo, so you have to enable DDL/DTS on the sound card to "upsample" the sound and output via SPDIF/Coax.
I am but confused and I'd like to know if I can identify this via a third party software or so ?
Id there a way (except with manual testing of course) to identify the real number of sound channel a game output ?
For example :
- iRacing XAudio natively output surround channels, so you can directly output analog signal from the sound card and avoid loss.
- Assetto Corsa (the first one) only output stereo, so you have to enable DDL/DTS on the sound card to "upsample" the sound and output via SPDIF/Coax.
I am but confused and I'd like to know if I can identify this via a third party software or so ?