IMEAN submitted a new resource:
Improved Ai for "Houston Reliant Park 2007 v1.15" from "rmi_wood" - Improved Ai for "Houston Reliant Park 2007"
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Improved Ai for "Houston Reliant Park 2007 v1.15" from "rmi_wood" - Improved Ai for "Houston Reliant Park 2007"
Improved Ai for "Houston Reliant Park 2007 v1.15" track was made by"rmi_wood"
Improvement around 4,5 seconds, tested with different cars including "formula americas 2020" by "RSS".
Ai is competitive!
I generally recommend: leave the agression at around 30%-40%. High agression just causes problems like ai bumping into you or into each other and it does not improve laptime.
Tip: If Ai on any track is too slow instead of trying to make them faster give yourself ballast through the ingame...
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