RCHeliguy
Premium
This is the wrong path IMO that only helps NVidia sell new GPUs.
What AMD and not the latest and greatest Nvidia users are going to do?
HMD shouldn't be barebone display with lenses, it can certainly carry supersampling function, including foveated SS to unload GPU at least a bit.
I'm not going to argue about what the right or wrong way for headset manufacturers to go is. I'm simply pointing out that foveated rendering and eye tracking isn't remotely main stream yet and for now we are relying on brute force processing at the PC side.
However in terms of headset processing, Oculus with their Quest has actually made the largest advances in terms of an SDK that is light on processing and that has very good results with most processing in the headset and a low bandwidth link to a PC.
Qualcomm has shown where they think think this is going. They are focusing on standalone products.
I have no idea how this will play out. We have divergent paths, but Oculus has connected the two. Time will tell if we will eventually have a complementary hybrid solution.