Kart Racing Pro

Kart Racing Pro by PiBoSo is out. Download the game/demo: click here

Minimum requirements:
Operating System: Windows 98/ME/2000/XP/Vista/7, 32 or 64 bits
Processor: 1.5 GHz
RAM: 512 MB
Video Card: 64 MB OpenGL 1.2.1-compliant
DirectX Version: DirectX 8.1 or newer libraries


 
just had to do this myself.....

To install a kart paint create, in Kart Racing Pro installation path, the following folder structure:
C:\Program Files (x86)\Kart Racing Pro\Karts\paints\t
C:\Program Files (x86)\Kart Racing Pro\Karts\paints\c
"karts\paints\c" for C-KC1, C-KC3 and C-KS1
"karts\paints\t" for T-KC1, T-KC3 and T-KS1

and copy the PNT file in the appropriate directory.

It is also possible to have a paint for a specific kart, using the following structure:
"karts\t-kc1\paints"
"karts\t-kc3\paints"
"karts\t-ks1\paints"

"karts\c-kc1\paints"
"karts\c-kc3\paints"
"karts\c-ks1\paints"

For the helmet and visor:
"driver\paints"


This was taken fron Piboso forum...thanks,:) i couldnt of wrote it beter myself....
 
just had to do this myself.....

To install a kart paint create, in Kart Racing Pro installation path, the following folder structure:

"karts\paints\c" for C-KC1, C-KC3 and C-KS1
"karts\paints\t" for T-KC1, T-KC3 and T-KS1

and copy the PNT file in the appropriate directory.

It is also possible to have a paint for a specific kart, using the following structure:
"karts\t-kc1\paints"
"karts\t-kc3\paints"
"karts\t-ks1\paints"

"karts\c-kc1\paints"
"karts\c-kc3\paints"
"karts\c-ks1\paints"

For the helmet and visor:
"driver\paints"


This was taken fron Piboso forum...thanks,:) i couldnt of wrote it beter myself....
With beta 4 it is possible to create these folders karts/paints/t or c (depending on chassis)
 
Are we looking at a night of testing over racing ... we have 2 races is it a 30min race ,,, and then the same again.. maybe a break a bit more time to sort thing out between races (emphersis on helping each other,, ) its a full night entertainment and learning...
 
Kart Racing Pro beta5 released.

Changelog:
fix: dynamic track surface corruption
fix: dynamic track surface stuttering
fix: dynamic track surface shaders
fix: normal map shader
fix: max ping
fix: chat crash
fix: improved Unipro 6003 simulation
fix: warmup lap with quick race
fix: "push" control disables auto-brake
fix: animated brake discs and rear sprocket
fix: multiplayer collisions
new: FS250 category
new: chat history on track
new: inline help for replay key controls
new: driver tuck
new: "stop engine" control
new: "thumbs up" gesture
new: mouselook deadzone
new: G27 leds support
new: on track adjustable radiator cover
new: rubber marbles

driver tuck is cool:rolleyes:
 
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Heres some more help with your setup guides(thanks to the PiBoSo forums for this)....
 

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 134 85.9%
  • Better structured events

    Votes: 26 16.7%
  • Better structured racing club forum

    Votes: 24 15.4%
  • More use of default game content

    Votes: 19 12.2%
  • More use of fixed setups

    Votes: 48 30.8%
  • No 3rd party registration pages

    Votes: 55 35.3%
  • Less casual events

    Votes: 14 9.0%
  • More casual events

    Votes: 49 31.4%
  • Other, specify in thread

    Votes: 9 5.8%
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