I know how I have to do it and I know that this way really s**ks. It is a LOT better if you don't touch anything. Believe me.very easy u just gonna inverse the tier...nothing else!
Wasnt askig for all teams, just for MGP and Lotus.Mate i just made Top teams instead of Lowest teams
If you want all teams at start then it will make Unstable and inconsistent things will happen....
Kristiannn i use the database with added BHP and i had no problem so far.I tried all versions of race length.I just have to pay attention to the set up of the car because in some tracks default setup is ok for real challenge and in some other i have to tweak it a little to be competitive.In my opinion it's a small price i have to pay for enjoying great races.You can't have it all after all
Dimos, not everyone is racing with TC on and this makes things quite different. Don't know if kristiannn has made the mod using TC but racing without it is a clear disadvantage with this mod. Lap times are too fast and TC shouldn't improves your laptimes, it should slow you down. I'll try a race with TC on to see if there is the problem.
You say having to alter your setup is a disadvantage? Hah, I thought it's the sport. I thought it was fun to actually find the best setup for you, not the other way around.
If it levels out the BHP disadvantage, i'd hapilly use TC. Raced China today, and the AI were just strolling past me on the long straight.I totally agree with you. The disadvantage is that probably the AI mods were tweaked to race with default setup (or so i read). About the TC, i also like to race without it but Codemasters didn't create a simulator game like GTR or rFactor, so if using TC makes my gameplay better i have no problem using it.It's not something i pay to much attention.My main concerne is to enjoy the game
I posted a video on page 14. Shanghai GP. You can check the AI behaviorIf it levels out the BHP disadvantage, i'd hapilly use TC. Raced China today, and the AI were just strolling past me on the long straight.
I don't think TC would improve anything. I've never used TC on F1 2011 but they said they'll add weight to your car if you're using TC so you should be slower on the straights with it.
Hi, is it setup then do you think how Dimos is able to slipstream and pass the AI in his video? I could not get anywhere near even 'slower' cars on the straight at China, I was having to always look behind and defend.
Thanks
Thanks! Probably I am not so fast - I look forward to you version with lower AI BHP - so I can play on legend and not get smoked! Many Thanks for all of you effort!He's just exiting the corner good. I don't have problems with the straight speed of the AI's too. It depends on your skills. When the AI car in front is faster, you have to exit the corners very good. Some players can do it, some can't. I will lower the BHP of the AI's with the next version or I'll make a few versions with different BHP so people can choose. It's all about skills. Actually his setup may have affect on this but not big. It helps a lot if the car is understeering, not oversteering. Because you can be on the throttle too early and you'll have a better exit. But this is only a theory.
I had invisible wall at Malaysia turn 3 i think first lap. The leader bounced into the air with no cars around it, but luckily landed and carried on racing!!Hi Kristiannn, the invisible walls are evident at Spa and Monza.
At Spa the occur at Eau Rouge and at Monza the appear at random spots anywhere.
And on the middle of the track not just after running wide or over kurbs.
AI is being destroyed when they hit them, at Monza i had 7 DNF's with 3 being down to invisible walls.
It's not your mod mate that's done it, it's a codemasters failure.
I enjoy your mod very much, i just had three of the best races i have ever had in F1 2011 thanks to your work.
Cheers.
Hi Kristiannn, the invisible walls are evident at Spa and Monza.
At Spa the occur at Eau Rouge and at Monza the appear at random spots anywhere.
And on the middle of the track not just after running wide or over kurbs.
AI is being destroyed when they hit them, at Monza i had 7 DNF's with 3 being down to invisible walls.
It's not your mod mate that's done it, it's a codemasters failure.
I enjoy your mod very much, i just had three of the best races i have ever had in F1 2011 thanks to your work.
Cheers.
I had invisible wall at Malaysia turn 3 i think first lap. The leader bounced into the air with no cars around it, but luckily landed and carried on racing!!
Hi Kristiannn, the invisible walls are evident at Spa and Monza.
At Spa the occur at Eau Rouge and at Monza the appear at random spots anywhere.
And on the middle of the track not just after running wide or over kurbs.
AI is being destroyed when they hit them, at Monza i had 7 DNF's with 3 being down to invisible walls.
It's not your mod mate that's done it, it's a codemasters failure.
I enjoy your mod very much, i just had three of the best races i have ever had in F1 2011 thanks to your work.
Cheers.
Hi Michael, which version of this mod are you using? I installed V1 and haven't touched/updated it since because i had 2 races with it and everything went perfect! I had just 1 or 2 retirements all race and even Schuey tried to overtake me around the outside of T4 Melbourne...he ended up running wide and i got away...only for a little while though hehe. Fantastic!!!
I'm just not game to update V1 as it seemed to be great the way it was.
If anybody wants to see how V1 has been going in terms of aggression, qualy times, race results, fastest laps, retirements et cetera check out my first 2 career races on YT (search for "brd1666"). Short weekend, 50% races.
P.S. Thanks Kristiannn