well....that escalated quickly!I guess its like kissing your sister vs kissing your girlfriend.
well....that escalated quickly!I guess its like kissing your sister vs kissing your girlfriend.
May be it's seat belt and headphones that made tactile stand more.1. Being seat belted in obviously makes me feel a lot more of the tactile in the seat.
2. Without my VR headset on I could hear the transducers buzzing a bit, not bad, but I also wasn't hearing the sound track.
If you have AC I can send you a few car mods with sound mods that will rip your face off!Same for me.....I found that for me in sim racing the most immersive effects are sound combined with vibration. Sounds being the biggest effect and then vibration. At start, during the lap formation and during the race. Real g-forces would then be the 3rd but they can't really be simulated in sim racing despite a motion system.
Your post reminds me to check for sound packs if available for AMS2 (just downloaded it a few days ago) and ACC (what I was playing the most so far).
Happy to see Mr Latte's work coming to fruition, he deserves all the success ahead!For a set for the seat and the pedals, the racebass isolators will be around $340 (and only for the seat around $200), when taking into account the shipping costs, custom fees and taxes.
I am sure you could try to get these for a few dollars less if you buy the Simtag pedals black edition together ...Look at the "deals"....LOL
View attachment 514870
And for those without transducers, amps etc....Racebass has many packages ....
FYI: 1 EUR = 1.2 USD
Hence, good luck getting everyone to feel exactly the same in order to "qualify" for advanced profile use. It's impossible. But, not my place to say I guess. I'll get my system sorted the way I like it and actually go and drive the cars.
Transducers response, esp. piston type, can vary drastically depending on amplitude used.My hope is that with the effects well balanced per sim that this will be done mostly through a single overall intensity slider at the top of the profile. We may want the front and rear on separate sliders for a bit of additional compensation, but still that should be pretty simple for most people to adjust to taste.
By no coincidence, there is a method,effects well balanced
Half of the apps are to support that Android Wireless MixerAndroid Wireless Mixer - MIDI app
Impatience led to finding an Android app to serve as a small MIDI control surface.
Installation instructions are here:
Disappointingly, SimHub's MIDI plugin seemingly supports only CC messages (buttons),
not e.g. sliders:
Raw resultJavaScript:var midi = $prop('InputStatus.PluginManager.DSMIDI out_ControlChange_0'); var s = 1; for (var i = 1; i < 126; i++) if (null != $prop('InputStatus.PluginManager.DSMIDI out_ControlChange_'+i)) { midi += $prop('InputStatus.PluginManager.DSMIDI out_ControlChange_'+i)<<s; s++; } return s+','+midi.toString(16)
29,162c02e4
JavaScript:if (null == root['s']) root['s'] = 1; var s = root['s']; while (null == $prop('InputStatus.PluginManager.DSMIDI out_ControlChange_'+s)) { if (126 <= s) s = 1; else s++; } if (root['s'] == s) s++; root['s'] = s; return s * $prop('InputStatus.PluginManager.DSMIDI out_ControlChange_'+s)/2;