I've had a bit of a play about with BTB in the past but without any real success mainly due to getting bored by attempting to take on a too large a project or just not being satisfied with the results.
Anyway, doing a bit of random Googleing ( if that wasn't a word it is now), as you do, I got into the history of the old GP track at Aintree. While looking at satellite images of the area i noticed that the majority of the course was still visible and in fair condition, then I had a random though - I wounder what the track would be like today if the GP circuit was still used on a regular basis.Then I had another thought (I was on a roll here), I have BTB and Google Earth so why not make it so.
I never intended to make an exact replica of Aintree as its too much work and beyond my skills but more of my interpretation of a modern GP facility there. I will within the limits of my skills try to include recognizable features and structures like the very close wall along the Canal Straight, the existing horse racing grandstands (won't be the same structures but as near as i can get using what i can be found) and the roads at Anchor and Melling crossings.
As this is a semi-fictional circuit I have relocated the pit lane and start/finish from its original location in front of the main grandstands to the straight in between a sightly altered Cottage and County corners. I did this as i felt that its original location would interfere with the running of the horse racing circuit if the track was to be semi-permanent as planned. I have also modified Tatts Corner near the horse grandstands from one constant radius corner to a decreasing radius double apex as from what I can gather there is a new building of some description slap bang in the middle of the old corner.
These are a few shots of what I've manages so far.
Mellings Crossing
Waterways
Canal Straight
Anchor Crossing
Does anyone know where I can get FIA Melbourne type curbing with the astroturf behind it from? Preferable as a string object for both left and right side as all of the default BTB curbs look a bit naff to me.
Anyway, doing a bit of random Googleing ( if that wasn't a word it is now), as you do, I got into the history of the old GP track at Aintree. While looking at satellite images of the area i noticed that the majority of the course was still visible and in fair condition, then I had a random though - I wounder what the track would be like today if the GP circuit was still used on a regular basis.Then I had another thought (I was on a roll here), I have BTB and Google Earth so why not make it so.
I never intended to make an exact replica of Aintree as its too much work and beyond my skills but more of my interpretation of a modern GP facility there. I will within the limits of my skills try to include recognizable features and structures like the very close wall along the Canal Straight, the existing horse racing grandstands (won't be the same structures but as near as i can get using what i can be found) and the roads at Anchor and Melling crossings.
As this is a semi-fictional circuit I have relocated the pit lane and start/finish from its original location in front of the main grandstands to the straight in between a sightly altered Cottage and County corners. I did this as i felt that its original location would interfere with the running of the horse racing circuit if the track was to be semi-permanent as planned. I have also modified Tatts Corner near the horse grandstands from one constant radius corner to a decreasing radius double apex as from what I can gather there is a new building of some description slap bang in the middle of the old corner.
These are a few shots of what I've manages so far.
Mellings Crossing
Waterways
Canal Straight
Anchor Crossing
Does anyone know where I can get FIA Melbourne type curbing with the astroturf behind it from? Preferable as a string object for both left and right side as all of the default BTB curbs look a bit naff to me.