Hi there!
I recently checked the latest test of netkar pro(as the older abbarth one).To be quite frank i did not followed netkar pro development since the days netkar pro was realeased.
I didn't give any attention to it because i am not that much into open wheelers as i love normal real cars.
To my surprise i was greatly impressed about the realistic feel netkar has and the infamous "flatspots" really add a sense of realism i only feel in real life.
I liked the car models and the mechanical damage too.And sounds were probably the best i have heard of any sim (Even better than Gtr evo/race on )
But i was let down by the overall graphics (lack of hand/suit animations,physics head movement,no bloom/hdr(neither time of day options),no 3d trees or 3d animated spectators/crews,no grass on terrain etc...)
Also its a pity there still aren't any real normal cars (except the abbarth) and more tracks(including the infamous hill climb)
A lot of people were talking about the FVA and the improvements it will bring to netkar.
(i initially thought FVA was a free promotion made by ferrari in collaboration with Kunos with a later "full season" coming to netkar.I was wrong through still there may be some hope eventually netkar gets that content...maybe)
Yet i was disappointed (from a graphically viewpoint ) from FVA improvements.
Yes it has FINALLY some hand animations and physics based head movement (Through the fingers don't move while paddle shifting )
And yes the laser scanned track(s) show incredible terrain detail.
But still there is no grass over the terrain(something very easy),no 3d trees,no 3d animated spectators and crews,something that would bring life into the track.
And even through netkar runs on a dx9 render still there are no bloom and hdr lighting effects implemented (as neither variable time of day options)....
I do hope those things get eventually implemented as its a pity something with the core quality of netkar(that has physics miles ahead compared to other sims) is so much lacking on the graphics department.
I recently checked the latest test of netkar pro(as the older abbarth one).To be quite frank i did not followed netkar pro development since the days netkar pro was realeased.
I didn't give any attention to it because i am not that much into open wheelers as i love normal real cars.
To my surprise i was greatly impressed about the realistic feel netkar has and the infamous "flatspots" really add a sense of realism i only feel in real life.
I liked the car models and the mechanical damage too.And sounds were probably the best i have heard of any sim (Even better than Gtr evo/race on )
But i was let down by the overall graphics (lack of hand/suit animations,physics head movement,no bloom/hdr(neither time of day options),no 3d trees or 3d animated spectators/crews,no grass on terrain etc...)
Also its a pity there still aren't any real normal cars (except the abbarth) and more tracks(including the infamous hill climb)
A lot of people were talking about the FVA and the improvements it will bring to netkar.
(i initially thought FVA was a free promotion made by ferrari in collaboration with Kunos with a later "full season" coming to netkar.I was wrong through still there may be some hope eventually netkar gets that content...maybe)
Yet i was disappointed (from a graphically viewpoint ) from FVA improvements.
Yes it has FINALLY some hand animations and physics based head movement (Through the fingers don't move while paddle shifting )
And yes the laser scanned track(s) show incredible terrain detail.
But still there is no grass over the terrain(something very easy),no 3d trees,no 3d animated spectators and crews,something that would bring life into the track.
And even through netkar runs on a dx9 render still there are no bloom and hdr lighting effects implemented (as neither variable time of day options)....
I do hope those things get eventually implemented as its a pity something with the core quality of netkar(that has physics miles ahead compared to other sims) is so much lacking on the graphics department.