New Damage and Dirt Textures

Misc New Damage and Dirt Textures 1.1

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RealAKP submitted a new resource:

New Damage and Dirt Textures - New, more visible damage and dirt textures and bigger damage areas.

I added some cracks and more crumpled metal normal maps and extended alphas of dirt and scratches.

The problem is, that I cannot force Assetto Corsa to load new textures as default, so you must put modified damage textures to each of your skins folders.

The cars that are supported by now:
bmw z4 gt3
audi r8 lms
ferrari 488 gt3
glickenhaus scg003
lamborghini huracan gt3
mclaren 650 gt3
mercedes amg gt3
nissan gtr gt3
porsche 911 gt3 r 2016

Here are some examples:...

Read more about this resource...
 
Thanks for sharing this. Looks great :)
How does it work? Are the cars clean at the start of a race and then get dirty or are they dirty right from the start when we use your textures?

Also, where do the textures go. In the Skins folder, or in the Skin folder of each individual skin? If you see what I mean...
 
RealAKP updated New Damage and Dirt Textures with a new update entry:

Porsche updates and fixes

0.9
- fixed ks_porsche_911_gt3 dirt maps
Screenshot_ks_porsche_911_gt3_r_2016_ks_vallelunga_3-2-117-19-3-56.jpg

- added new glass damage texture
Screenshot_ks_porsche_911_gt3_r_2016_ks_vallelunga_3-2-117-20-54-12.jpg

- updated ks_porsche_911_gt3 damage textures...

Read the rest of this update entry...
 
sorry, i have a lot of crash and I never see that :laugh:... the tyres and the Exhaust pipe have smoke but when my engine goes yellow or red there's no smoke.
ps: english is not my native langage

You have to damage your engine completely, only then the smoke will appear.
 
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