and i will post what another chap and me posted about this video yesterday in another thread:
Mircea Rad said:"Was just looking at this, looks like a good improvement and much needed one. But what stuck in my head is what he starts explaining at 0:35 about creating the mesh for each track. So this wasn't the case up to now? I thought that's one of the main benefits of laser scanning the track, getting all the bumps and cracks in the asphalt and translating them into the FFB. Am I misunderstanding something?"
I said: "impressive stuff. very much looking forward to having this put in the game.
not sure i fully agree with putting so much energy into this aspect, though. Is it really essential to racing? Isn't rain a bit more central?"