I was just wondering if anybody else is experiencing this issue with the new camera delay settings: At high values (>75), at the upper or lower limit of the movement/amplitude, I have a pretty bad jitter in the camera.
At first I thought I had framerate problems before I realized that it was the camera movement itself that introduced this. It's most noticeable over bumps and kerbs when the camera really gets going. Anybody else seeing this?
I used the cockpit.xml hacks before to get close to a locked horizon, but those don't seem to do anything anymore, so now I'm stuck with either this jitter or no horizon lock which makes my eyes puke...
At first I thought I had framerate problems before I realized that it was the camera movement itself that introduced this. It's most noticeable over bumps and kerbs when the camera really gets going. Anybody else seeing this?
I used the cockpit.xml hacks before to get close to a locked horizon, but those don't seem to do anything anymore, so now I'm stuck with either this jitter or no horizon lock which makes my eyes puke...