people with some form of disability are probably limited to gamepads even if they really like simracing. So, to be fair, in his case, he may just be an actual simracer with relevant restrictions imposed upon him by the type of controller he can use. His feedback is, however, severely limited by/to that type of controller. Pretending this is not so is just one more stunt by those who opportunistically choose what is important in a sim (and only because there's something at stake for them: $$$).
First, a sincere thank you for the first couple of sentences there. That is an
inclusive statement and
very much needed in this thread. I would add to it the many players who may not have funds for a wheel or are happy with a pad and haven't ever had the chance to try a wheel and thus won't make the financial commitment sight unseen. I find no need to dismiss people based on their preferences in a game or sim title or their preferences in controllers for that matter. Yet I read many comments that are doing just that here at Race Department. Not from the majority, but not limited to just one or two people either.
Second, the comment on "opportunistically choose what is important in a sim" leaps out at me. I think many people posting here (on both sides of arguments) do that frequently. Including a number in this thread. Perhaps I would change the word opportunistically to arbitrarily. "This title isn't a sim" "That title isn't a sim" "you like simcade" "you're ridiculous if you think this is a sim" "only titles I like are sims". All based upon an arbitrary set of criteria that, are starting to appear to me at least, to be pointed at excluding the opinions of others and belittling their experience.
I am trying to figure out why but haven't quite hit on a formula yet. Just to be argumentative? Schoolyard bully syndrome? Overly passionate about their hobby? Feeling wronged by some game previously bought and taking it out here? Wanting to feel like they are in an elite club, like racing drivers, because they play the right title? Or maybe just trying to avoid admitting to themselves that their hobby is, in the end, "just" playing video games?
Defining a sim is an interesting conversation-- I get that. We're all interested in realistic titles. But all attempts at defining are, in the end, arbitrary. The slippery slope is right there and you could easily make the argument that none of these titles are really trying to simulate real racing. After all, there are things they could be doing that they are not...like a financial penalty for wrecking a virtual car. How would you like to pay for a whole new car in iRacing every time you wrecked, in either practice or a race? Or we could go down the slippery slope a little further and say unless you have a motion set-up it isn't a sim. Or unless you have pedals with a load cell you aren't a simracer because logitech or thrustmaster brakes
do not work as brakes do in real life.
See what I mean? Anyone can pick any point on that continuum and claim your favorite sim is not really a sim at all either because of the design of it or because of the equipment you use to play it. And that is exactly what is happening here from a number of people posting. It's just that the arbitrary point you are picking suits you.
Why not try to understand the other person's opinion a bit more fully rather than attacking it? Why not take a second to adjust your comment slightly to be a bit more inclusive? Why not just say I don't like this feature of that title instead of labeling the whole thing negatively? Why not try to simulate a healthy community here?