Finally here it is! The first rF2 video (leaked on purpose?)
Robert Walker;953552 said:HDR in gaming works completely different to HDR photography. In games, when going into a tunnel it will be very dark at first, but will adjust like your eyes do. When you come out, the light will be overpowering at first. This is the kind of effect that HDR in gaming produces, which is completely different to the effect achieved in photography which actually reduces the contrast of the image to make extreme lights and extreme darks more visible to the viewer.
HDR is HDR, high dynamic range. It means that you have detail information in a higher range of lightness values than a given value, for example what your eyes can percieve or a camera can record in a given moment.The difference is then the tonemapping methods and what contrast and gamma values you will give the final product/image/video or parts of it. The whole idea of HDR is to have a higher range of the lightness values in a scene to work with, whatever you choose to exlude in dark shadows like in the vid is completely up to post processing.In animated movies they use it too. The concept of HDR is often mistaken for what happens after it which is tonemapping, that is what sometimes goes very wrong.If you download an HDR filter or postprocessing software for photoshop or a video editing software, you will not be doing HDR unless you load huge HDR files into it, with normal video you will do tonemapping.Robert Walker;953552 said:HDR in gaming works completely different to HDR photography. In games, when going into a tunnel it will be very dark at first, but will adjust like your eyes do. When you come out, the light will be overpowering at first. This is the kind of effect that HDR in gaming produces, which is completely different to the effect achieved in photography which actually reduces the contrast of the image to make extreme lights and extreme darks more visible to the viewer.