Hey everyone. I've been working on a new physical road mesh for my Monticello track build but am getting frustrated with SDK or Blender or both. I've created the road mesh using @LilSki tips and tricks but every time I export the mesh from blender I am getting the object has too many verts error in SDK. In blender I have been cutting the pieces down to half the vert count needed but am still getting the error. Am I doing something wrong, setting or otherwise, or am I just a dumb ____ and need to continue cutting the pieces down?
Hoping someone has run into this in the past. Thanks everyone!
Hoping someone has run into this in the past. Thanks everyone!