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Customized # folder is for representing how many channels your configuration uses.
The above should work, as long as you direct SSW to use "Car1" folder and have effect files (.wav) that use 2 channels. Also keep the same numbers as the individual file names for the relevant effects.
Like This
Somone with 6 channels needs to place their files in
"Customized 6" and ensure they create effects properly within "Audacity" using 6 channels and to then export them to the "6" folder. We then can place them to selected "Car #" folders within that.
Obviously, with 2 channels it depends if the user has a
"Stereo Configuration" on say a seat or on pedals they would use the "Front Stereo" channels.
Or if a user had a
"Front / Back" installation of 2 tactile with 1 each for "Pedals & Seat" Then they could place effects to be active within these same channels. This can allow a user to feel "Longitidunal Effects" like acceleration and deceleration but be active "only" or with more "energy" in the pedals (front) or seat (back). It's up to the user in the creation of the effect how they can alter the sensation that is generated and how it operates over the channels.
Example of 6 channel based .wav within Audacity
In order:
1)Front Left
2)Front Right
3)Center
4)Sub
5)Rear Left
6)Rear Right
Below is an example within "Audacity" of exporting a MONO based effect and it being placed over the "Front Stereo" channels for a soundcard to use. This creates the same response for both the "Left & Right" or indeed "Front & Back" units.
If a user wanted a "Stereo Effect" then they would place a "Left Bump" only on the "Left Channel" and accordingly for the Right. Or if they had "Front & Back" installation they could determine to have deceleration only in the "Front" and acceleration only in the "Back" Or place more "engine effect" in the front or back to represent possibly more a front or rear engine mounted car.
For those going with 2 Channels it depends what configuration you decide to use what "axis" you can make use of.
* Exporting a .wav determine how many "Output Channels" you have active, here we only need 2 of the 6 shown.
If a user was creating a 2 channel based effect but wanting it for a "Front Back" configuration then they could export it to Channel 1 & 2 (Left/Right). Of course, then using that appropriate channel output (Green) from the soundcard to their amplification. This time having "Left" as pedals and "Right" as Seat.
Again a user can determine if an effect is active in both or only one channel.
This looks more daunting than it is and quickly can be learned.
Audacity has its own built-in tone generator to create tones but more advanced software tools are available. Users may find some useful guides for "Audacity" on youtube.