Interior almost done
But I have a question about blender: I'm limited to 16 materials per model, but I need more then that to do both the exterior and interior. I have separated the body from the interior so I don't have a problem now. But I can't export it as one dof-file since I have 2 different models in Blender.
Now AMGfan puts them together in zmodeler (so I will have one body.dof), but I wondered what I could do about it. Or what other blender-users did with this problem...
thx
Actually if you export with Zmod you can just use Dof_fix.exe (included with Racer) and it will get rid of the Qlog errors that come from ZMod. only takes about 5 seconds to use dof fix.Zmod can produce Qlog errors when doing it your way.
What if you have have multiple blender objects with as many materials as you want and then join them?
I always model every material as a separate object and export it all as obj, then change the obj into 3ds, then import into zmodeler and unite them and export. It takes a little longer but I think it saves time overall due to faster modeling.
graphics
{
generic
{
model0
{
file=interior.dof
}
model1
{
file=...
}
}
}
body
{
model
{
file=body.dof
}
}
Nope, doesn't work.
If I model every material as a seperate object, I can't export it using blender which is pretty useful. Blender export every object as a single dof-file. But exporting it as obj and 3ds....you loose your sharp edges, smooth faces etc? At least I do when I try export or import something as obj. It's something I don't get 100%
Mingus, some reference to you.
thanks bumper!
Well, time for new screenshots. Now it is CG, and has interior.. it is going fine.. We expect to release it before the fisrt game's sls (gt5 @ december).