Got some fat v12 interior sound going on right now..
THAT is how it's supposed to sound. F me man you hit right outta the park!
Got some fat v12 interior sound going on right now..
Got some fat v12 interior sound going on right now..
I already did some time ago for the prelude, but life got in the way of things to start full time modding again sadly. But now I'm back I will be happy to help out again now with all these quality cars. They just need decent sounds and there are no sound designers around here sadly.Not like suggesting anything, but if @Amplified would team up with @aphidgod and @A3DR that would be a perfectly completed team
I think they are so good because there is no schedule pushing themNot like suggesting anything, but if @Amplified would team up with @aphidgod and @A3DR that would be a perfectly completed team
Exactly. It's doing what you love that drives you. There should be no schedule attached to quality and motivation or it will suffer in the endI think they are so good because there is no schedule pushing them
Exactly. It's doing what you love that drives you. There should be no schedule attached to quality and motivation or it will suffer in the end
For the base colors, there's one I've found strange to be missing, even if not a favorite: Silver (lighter than the grey on the screenshot), mostly with red interior (pics). It's a very classic combo you'll also find on the original 84' or the 512BB, probably a bit out of date for 90s sensibilities.
Both the 512BB (pic) and the original 84' (pic) looked better on it though, because of the contrasting lower black trim that the 512 TR got rid of.
Well, kind of! at least speaking for myself, I like to finish what I start, I don't like to work on different projects at the same time.
I start a car, I finish it. So I need to have some kind of schedule in the end, even if I manage it myself, mostly.
My goal was to finish the 512 this week, I'm close! only decals missing into the interior, the final details.
Driver is now animated, shifting properly, all suits and helmets with matching colors, etc. etc.
Still gotta figure out what to do with the tires, for now it's using the same as the Diablo (brand, not size) so I guess I'll just go with them as I already have the textures done. Blur textures done as well, that takes it's own time too.
View attachment 208424
View attachment 208425
Track in the rear a bit wide isn't it? Or setup/phyics related?
Yo, @A3DR, just one silly question, is it not possible to have a proper repaint template for this baby? No idea if that's a lot of work or if you just don't see the need for it. Oh and while I'm at it, would be brilliant to have one for the Diablo as well.
Templates...
The placeholder model is a bit wider than it should be so there's a graphic offset in my physics to accommodate. If Dan ported those straight over, that would make the rear too wide on a proper model. I'm sure that's all we're seeing. (I haven't had a go yet.)
Im not sure if those blinkers are supposed to light up when the lights are on :\