Yeah, after i pressed 'post reply' i saw it, too. But the difference is not that big.Look at the area around the racing number, you can clearly see the difference.
Yeah, after i pressed 'post reply' i saw it, too. But the difference is not that big.Look at the area around the racing number, you can clearly see the difference.
That looks psychedelic!End of a busy day one after PP3. This livery is one of the most complicated I've ever painted. It's really hard to concentrate if you have to look at such a beauty permanetly
View attachment 164520 View attachment 164521
Looking great, but your carbon weave looks way too large in your top pic (sorry)
(Alternatively, you can use Content Manager to export the correct wireframe).
Stefano wrote that something about the inertia calculation was changed, resulting in more abrupt changes in force. That's probably what you feel there (as always I had no chance yet to test PP3 myself)Is it just me feeling the placebo, or are all cars feeling subtley different since 1.11?
I ask because this thing feels just that bit more lively to me, slides feel a little more natural but also a little more tricky to catch big angles. Anyway, its still fun, and looking better everyday.
Got the suspension arms mapped, been messing with the metal_detail stuff too. Just about getting the hang of this texturing malarkey...
Inertia calculations have not changed. Aris was heavily trusting a value in the dev apps (direct index) to adjust the inertia for cars (instead of getting real values/estimating based on car type/construction). That value was being calculated incorrectly (only in the app, it's not used by the physics at all), so since Aris was relying so heavily upon it, he's having to go back and change the inertia of any car he didn't have data for (presumably most, if not all of them).Isn't that decrypting of your content?
Stefano wrote that something about the inertia calculation was changed, resulting in more abrupt changes in force. That's probably what you feel there (as always I had no chance yet to test PP3 myself)