Touring Car Icons (Help wanted)
Edit 03.11.2010: I have to throw in the towel and accept that I am not skilled enough to make the kind of interior I would like to see in these cars, so I hereby ask the Racer community for help. Is there anyone out there who would be interested in helping out with the interiors?
Here's the official thread for my new mod for Racer, Touring Car Icons.
When I first got involved with Racer, it was actually because I was tired of all the regular racing games. However, I always end up making racecar for Racer. It started with a Formula Ford and a Clio Cup racer. Then came the Alfa 75 and the RS500. A pattern some might say.
A few years ago I had the idea to make a proper mod for Racer. As I was crazy about drifting back then, I based it on the Japanese drifting series, D1. I gathered models and permissions from great modelers such as Stereo, Stecki and DaMotax and had my way with them. I also made one car (s15) from scratch. All the cars were remodeled and remapped in an attempt to get some sort of continuity and uniform elements. They all used the same materials as well as sharing shader, dials and some textures. That way I made it very easy for myself to create new content. Not that I ever did once the mod was finished, but still...
As for Touring Car Icons, it's very much the same. I will not even attempt to create the most detailed, ground braking cars for Racer. In fact, I will keep it rather simple and leave it to others to fiddle with all the features Racer now offer. I'll just focus on making the cars look and handle to a certain predefined standard, keeping it as simple and fun as possible.
So far I have two cars more or less ready. The RS500 that I've allready released, and a great BMW M3 that was originally made my Jole, TtR and Cosmo. The M3 just got a major overhaul this weekend. The model was refined and remapped excactly like the RS500, using the same skin layout and materials.
As for a release, I aim to release version 1.1 of the RS500 and version 1.0 of the M3 in a few weeks time. Then continue to release skins on a weekly basis.
As for new cars, I have some ideas, but not really the time to scratch model a bunch of cars. So if you have a model that might fit the mod, don't hesitate to drop me a line. I'm interested in contributions of any kind.
Finally, I've decided to start using the name RaceDemon for all my 3D stuff. I've hade the domain and website for a while, and with FSR being confused with the F1 league for rFactor, I might as well brand my work with another name. Even made a logo with a little demon cartoon
That's it for now. I'll keep you posted
Edit 03.11.2010: I have to throw in the towel and accept that I am not skilled enough to make the kind of interior I would like to see in these cars, so I hereby ask the Racer community for help. Is there anyone out there who would be interested in helping out with the interiors?
Here's the official thread for my new mod for Racer, Touring Car Icons.
When I first got involved with Racer, it was actually because I was tired of all the regular racing games. However, I always end up making racecar for Racer. It started with a Formula Ford and a Clio Cup racer. Then came the Alfa 75 and the RS500. A pattern some might say.
A few years ago I had the idea to make a proper mod for Racer. As I was crazy about drifting back then, I based it on the Japanese drifting series, D1. I gathered models and permissions from great modelers such as Stereo, Stecki and DaMotax and had my way with them. I also made one car (s15) from scratch. All the cars were remodeled and remapped in an attempt to get some sort of continuity and uniform elements. They all used the same materials as well as sharing shader, dials and some textures. That way I made it very easy for myself to create new content. Not that I ever did once the mod was finished, but still...
As for Touring Car Icons, it's very much the same. I will not even attempt to create the most detailed, ground braking cars for Racer. In fact, I will keep it rather simple and leave it to others to fiddle with all the features Racer now offer. I'll just focus on making the cars look and handle to a certain predefined standard, keeping it as simple and fun as possible.
So far I have two cars more or less ready. The RS500 that I've allready released, and a great BMW M3 that was originally made my Jole, TtR and Cosmo. The M3 just got a major overhaul this weekend. The model was refined and remapped excactly like the RS500, using the same skin layout and materials.
As for a release, I aim to release version 1.1 of the RS500 and version 1.0 of the M3 in a few weeks time. Then continue to release skins on a weekly basis.
As for new cars, I have some ideas, but not really the time to scratch model a bunch of cars. So if you have a model that might fit the mod, don't hesitate to drop me a line. I'm interested in contributions of any kind.
Finally, I've decided to start using the name RaceDemon for all my 3D stuff. I've hade the domain and website for a while, and with FSR being confused with the F1 league for rFactor, I might as well brand my work with another name. Even made a logo with a little demon cartoon
That's it for now. I'll keep you posted