VR (Rift) Image Rendering

Searched everywhere for a solution to this but couldn't find one. In VR with the Rift I'm having an issue where the right and left eyes seem to be rendering images a little differently. With PP turned ON and Shadows turned OFF, its especially noticeable. With just Shadows on its normal and if I turn them both on its also normal, but greatly effects FPS. Would like to be able to have PP turned ON and Shadows off without this strange effect. Any suggestions?
 
I had this happen to me once, but I exited the game and reloaded and it was fine. I know that doesn't help much, but may provide a little insight for someone who knows more about this stuff?
 

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