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Deleted member 963434
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Deleted member 963434
in ACC we have two setups to choose STABLE to drive car easy or AGRESIVE and car harder to drive
it seems AMS2 all cars setups are default and i mean FACTORY defaults so you may not touch car until you fix setup, for me it looks like that
my best very driveable setup was :
brake bias F/R 67/33 (default was 65/35)
brake power 100% (default 95%)
brake duct opening 80% front, 60% rear
(default 50% for both is a joke, brakes overheating every turn, front was more overheating and loosing brake power then rears as have less temps makes more braking power and car spins so why would they make same ducts for both , especially if they make more bias towards front??)
ABS 4/10 sometimes 3/10. funny think is it looks like more ABS i set the car tends to spin more in turns XD like if ABS was working only on fronts not let them to lock but like it not worked for rear so i brake hard ABS prevent front from locking, but rear locks instead and i have e-brake effect then
this setup was MOST driveable but even then i spin sometimes if i FORGET to be gentle with braking
so i tried to copy AGGRESSIVE setup from ACC into AMS2 for car BMW M6 and it not work too...
brake bias in ACC AGRESIVE is 59/41 !!!! STABLE for comparison is still 60/40 so just 1 % difference between stable and agresive... in AMS i have 67/33 and car spin sometimes but in ACC 59/41 and to spin under braking i must really want it tried spin it by braking aggresively and turning wheel and ABS just doin its job, i tried on 3 turns and succeded repplicate AMS2 behaviours at 4th turn only cause it was downhill turn!!! i dont get it why? so i tried 59/41 in AMS2 and car spins when i just touch brake ,its so bad my engine even stalls for a second LOL same car same setup and so difference between games
brake power 100% for both games
brake duct opening in ACC is 4/6 for both brakes , i think 4/6 they mean 66% or tey just dont let brake ducts at 0%?? i dont know but i tried 70% front and rear in AMS2 and it worsened too with temps, front was catchin 700 degrees every turn while rear stay below 300, while using 80% front , 60% rear temps are 500 degree front and 400 degree rear so its less diference between both and brakin is stable
ABS i think remained same as i was using 4/10 , thoug i think the lower is better in AMS2 so i sometimes even use 3/10, but in ACC it is 2/5 so i thing its same settin as 2/5 equal 4/10
conclusion car in AM2 is completely undriveable if i copy setup from ACC, same car and so different i wonder which game uses more real setup? why its even like that in modern simulators that is so different, i thoug they mean to simulate real life physics same physics and now is question which one simulates it better? nobody can tell and its weird.
i also compared to BMW M6 GT3 in raceroom and they even have 68/32 brake bias for that car. so its now 2 games saying better have more toward front vs 1 game sayin better have it in the middle, but which ones got it right? i think did KUNOS worked with real teams to make setups so they got physicks righ?
what i mean as its simulators the truth abous physicks is same setup for same car should work in all simulators same as real life if they was all comparable to real life, but it looks like every sim is every different world with different laws of physicks.
it seems AMS2 all cars setups are default and i mean FACTORY defaults so you may not touch car until you fix setup, for me it looks like that
my best very driveable setup was :
brake bias F/R 67/33 (default was 65/35)
brake power 100% (default 95%)
brake duct opening 80% front, 60% rear
(default 50% for both is a joke, brakes overheating every turn, front was more overheating and loosing brake power then rears as have less temps makes more braking power and car spins so why would they make same ducts for both , especially if they make more bias towards front??)
ABS 4/10 sometimes 3/10. funny think is it looks like more ABS i set the car tends to spin more in turns XD like if ABS was working only on fronts not let them to lock but like it not worked for rear so i brake hard ABS prevent front from locking, but rear locks instead and i have e-brake effect then
this setup was MOST driveable but even then i spin sometimes if i FORGET to be gentle with braking
so i tried to copy AGGRESSIVE setup from ACC into AMS2 for car BMW M6 and it not work too...
brake bias in ACC AGRESIVE is 59/41 !!!! STABLE for comparison is still 60/40 so just 1 % difference between stable and agresive... in AMS i have 67/33 and car spin sometimes but in ACC 59/41 and to spin under braking i must really want it tried spin it by braking aggresively and turning wheel and ABS just doin its job, i tried on 3 turns and succeded repplicate AMS2 behaviours at 4th turn only cause it was downhill turn!!! i dont get it why? so i tried 59/41 in AMS2 and car spins when i just touch brake ,its so bad my engine even stalls for a second LOL same car same setup and so difference between games
brake power 100% for both games
brake duct opening in ACC is 4/6 for both brakes , i think 4/6 they mean 66% or tey just dont let brake ducts at 0%?? i dont know but i tried 70% front and rear in AMS2 and it worsened too with temps, front was catchin 700 degrees every turn while rear stay below 300, while using 80% front , 60% rear temps are 500 degree front and 400 degree rear so its less diference between both and brakin is stable
ABS i think remained same as i was using 4/10 , thoug i think the lower is better in AMS2 so i sometimes even use 3/10, but in ACC it is 2/5 so i thing its same settin as 2/5 equal 4/10
conclusion car in AM2 is completely undriveable if i copy setup from ACC, same car and so different i wonder which game uses more real setup? why its even like that in modern simulators that is so different, i thoug they mean to simulate real life physics same physics and now is question which one simulates it better? nobody can tell and its weird.
i also compared to BMW M6 GT3 in raceroom and they even have 68/32 brake bias for that car. so its now 2 games saying better have more toward front vs 1 game sayin better have it in the middle, but which ones got it right? i think did KUNOS worked with real teams to make setups so they got physicks righ?
what i mean as its simulators the truth abous physicks is same setup for same car should work in all simulators same as real life if they was all comparable to real life, but it looks like every sim is every different world with different laws of physicks.