This is AI traffic mod for Burnout Paradise map conversion.
You can find map at Discord: Assetto Project Burnout.
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Minor issues:
- There is no implemented traffic light system at the moment, so on big intersections, AI causes traffic jams. Therefore I don't recommend exceeding 100 cars, 60 is optimum.
- JSON file is over 2MB large. Spawning too many AI cars too far away from driver causes traffic simulation to crash (AI freezes). Using "spawn cars nearby only" seems to solve the issue.
Installation: READ CAREFULLY
Manually drag files to:
Steam\steamapps\common\assettocorsa\content\tracks\BurnoutParadise\data
as shown on picture.
Important: make sure you have csp-traffic-planner working with "data" folder in it.
By default I have put files into Bay Heights spawn layout. However, you can put these files on two other layouts as well, just make sure that files goes into "data" folder.
!REQUIRES TRAFFIC PLANNER!
See
https://www.racedepartment.com/downloads/2real-daikoko-realistic-traffic-simulation.55644/
and
by Tominator21 for instalation details - he has created great guide.
Make sure you have newest Custom Shaders Patch version installed. Otherwise, it might cause sim/whole game to crash.
Here's quick preview:
Have fun!
Krzysiek