4 Reasons To Be Excited About EA Sports WRC

After months of waiting, EA Sports has finally revealed its first official WRC game in trailer form. Announcing much about the game, here are just a few reasons to get excited - and one to be skeptical about.

Image credit: EA Sports

Earlier this week, rally fans got the news they have waited months for. Indeed, having taken over the official WRC licence at the start of the year, the world expected EA Sports would release a new title in 2023.

Rumours of different release dates and secretive influencer trips lead to this week’s trailer and game announcement. EA Sports WRC will release on 3 November with those that pre-order the game gaining access 31 October. But is it worth spending your hard-earned money on a game that currently only features a trailer?

Here are four reasons to get excited about this new game – and a further reason why it is worth remaining sceptical.

EA WRC Graphics Look Great​

As with every brand new game trailer, the first thing to note about EA Sports WRC is its graphics. Previous Codemasters rally games featured graphics from the developer’s in-house Ego engine. Essentially an engine created in the mid-2000s, some may call it outdated and indeed, recent rally games never popped graphically.

This newest take on an official WRC title however will use the far more recent Unreal Engine, renowned for its rapid and realistic lighting calculations. In fact, one can see just how much more contrast is available in the newest trailer compared to previous games. Furthermore, the colours look softer and more true-to-life rather than the boosted saturation of old.


EA Sports WRC looks fantastic. Image credit: EA Sports

Despite many gamers’ concerns about Unreal’s anisotropic filtering and sometimes pixelated motion blur, this upgrade is certainly something to get excited about. In fact, flying through Finnish trees and powering within Greek dust is sure to provide more immersive lighting than Dirt Rally 2.0 or WRC Generations.

Content Aplenty in EA WRC​

One of the main positives of Dirt Rally 2.0 was the scope and detail of vehicles available to drive in the game. The title featured everything from 1960s low-power endurance rally racers to modern machines built to tackle any stage with perfect precision.

It seems this variety of models is also coming to EA Sports WRC. In fact, the reveal announced a whopping 68-strong car list at launch. An in-progress list is currently available on the game’s website and already features some great cars. Group B monsters, a whole host of modern feeder series models and obviously, the hybrid heros currently tackling Akropolis Rally Greece will all provide fun.


Subaru Impreza in EA Sports WRC. Image credit: EA Sports

Unlike Kylotonn Games’ versions of rallying’s greatest models in history, every car features immaculate attention to detail in DR2.0. As a result, one can surely expect the same level of care in the upcoming game. Every single one of the 68 models present in EA WRC will be as true-to-life as the team can make it.

New Stages To Explore​

Car content is certainly important in rally games, but perhaps even more important are the stages. In fact, rallying is all about have one shot at getting the perfect run through a stretch of complex road.

Whilst recent Codemasters rally games have featured somewhat uninspired locations, surrounding and layouts, this new official WRC game will bring brand new stages to the fray. In total, a massive 18 different rally locations – every 2023 WRC round – have been announced for the game. The final 19th Central Europe Rally will join as a post-launch free update.


This new game is a great opportunity to craft fun stages. Image credit: EA Sports

Having to create all-new stages, this is the perfect opportunity for Codemasters and EA to overhaul their location creation process. Looking back, it is no secret that KT Games and the previous WRC franchise have had the edge in level design. So perhaps, the new official designers can draw inspiration and produce unique road sequences in EA Sports WRC.

EA Sports WRC Game Modes​

In past titles, EA Sports and Codemasters have become the leaders in single player experiences and game modes. Indeed, the F1 Series’ My Team campaign and recent Race Replay mode provide brilliant long-term fun.

It seems a lot of that knowledge in offline progression-based racing is transferring to rally. In fact, a pair of game modes announced for the new WRC game are catching the eyes of many. Moments is essentially a copy of the F1 Replay game mode from F1 23 in which scenarios from the 2023 season will be available to replay for rally fans in the hopes of over-turning results.


Builder mode lets you create your own rally car. Image credit: EA Sports

The game mode that truly grabs headlines, however, is the Builder mode. Here, players will essentially become the team leader of a fourth manufacturer to join the Rally1 regulations. Taking a basic body design and building it up with various engine, suspension, hybrid and brake options, one can create their ultimate rally racer. Once your car is ready, you compete in the World Rally Championship in the hopes of winning the manufacturer’s championship.

Be Skeptical of Dirt Rally Physics​

Despite all this, there is still one reason to approach this new game with a level head. The physics engine of EA Sports WRC is being built from the existing Dirt Rally 2.0 model. While certainly a commendable game as a whole, the physics of both it and its predecessor felt compromising.

Find out what Overtake’s Champion Joe thought of the EA Sports WRC reveal trailer.

In this sense, the gravel physics appeared fun whilst the tarmac handling featured an odd floating sensation that ultimately resulted in grip being overly effective. Indeed, driving on asphalt was like gravel with the grip turned up. Combine this with the inconsistent ice of Monte Carlo and you have a game that can feel unsatisfying to drive.

Hopefully, the work EA is doing to the engine will provide a starker difference in overall feel between snow, gravel and tarmac. However, until gameplay trailers and reviews release, it is surely wise to remain sceptical about EA Sports WRC. That said, if you played Dirt Rally 2.0 and found its physics enjoyable, then you will surely find this title just as good, if not better.

What is your favourite part of the EA Sports WRC announcement? Tell us on Twitter at @OverTake_gg or in the comments down below!
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Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.


I don't like any racing game which uses Unreal engine. (Nothing is clear, all the details too sharp or too smooth there's no range between. I don't like its candy colors too.)

The trailer could not persuade me to buy the game. There are a lot of questions
Dirt 4 was a trash game, whilst Dirt Rally Dirt Rally 2 awesome...

If the game comes with look-a-like stages instead of GPS mapped read stages, then a NO BUY option will be available only for Me.

I'm pretty sure the game will not mod-friendly. May it will come with a basic livery editor something like forza or The Crew 2 has and that's all.

As what we've seen as a car jumps, seems a total wrong, arcade style physics will come with the game.

The worst of all, the whole trailer looks like total the same as Kylotonn's previos (bad) WRC series.
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KT managed to put together a fun package in WRC Generations. Looking forward to seeing what this looks like. If they can actually craft a fun game as well as competent physics model, that would be a bonus.
2 things stand out clear as day - the unreal engine and the physics. The unreal engine for its f...... enormous power demand and the physics for, well, you know. If any of these two things are NOT what I fear, I'll be gobsmacked.
And why VR is not listed as one of the reasons?
This is it, I officially boycott RD and Overtake.
I know there are people out there that find no VR a ridiculous reason to not try out a simulator, but at this point, it is a central part of so many sim drivers rig. It really should be included as a negative for titles not supporting it. I know personally I am both more consistent and faster when using VR compared to a flat screen experience. I attribute it to depth perception and the ease in which you can naturally look through corners.

Maybe VR will be added, and just maybe the tarmac physics won't suck. I'll keep an open mind until reviews start coming in.
Basically i am interested in the new WRC but after this disappointment of an trailer (saw that coming like that) the only good thing is to see the classic cars like Group A are in the game.

The rest is an big speculation and i will wait for further informations because at this moment i guess i will not buy it. Nothing is really clear so i have time and can wait to see what they will deliver to us...

Why they do not implement VR from the beginning is a riddle and in my opinion a wrong move.
This "we will add it later on" is like "it will be an experiment".
Sorry but i meanwhile too many experiments liek this so i prefer a proper product.
Can you, please, release a trailer to get me hooked on your upcoming game, EA? No? Bad for you, becasue this trailer with HALF of run time was filled with real-world footage that has no connection to the game whatsoever. And that one hour long blah blah video by Champion Joe (who calls himself a "Champion"? WTF?) was brutally pointless and boring.

I can bet a 6-pack of beer people will continue playing Richard Burns Rally with mods after the release of EA rally game.
I'm totally certain it's going to be mainly cosmetics and zero physics or damage improvements as usual from Codemasters ! To get on par with KTs stage design Codemasters simply have to hire their stage designers wich I highly doubt they do.

But as usual I am getting it as I have getting all Rally games/sim since the mid 1990's.

I doubt RBR Vanilla is leaving my SSD as we close in on it's 20 year celebration next year !

Lets hope that the next developer after Codemasters will be the makers of Automobilista or the like ! In true SIM style.
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Can you, please, release a trailer to get me hooked on your upcoming game, EA? No? Bad for you, becasue this trailer with HALF of run time was filled with real-world footage that has no connection to the game whatsoever. And that one hour long blah blah video by Champion Joe (who calls himself a "Champion"? WTF?) was brutally pointless and boring.

I can bet a 6-pack of beer people will continue playing Richard Burns Rally with mods after the release of EA rally game.
Codemasters should really change their name to HypeMasters LOL !

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Angus Martin
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