Automobilista 2 Update Incoming

F-Ultimate Gen2 AMS2.jpg
Formula Ultimate Gen2 and Stock Car Pro Series 2022 are landing on Automobilista 2 very shortly.

In the last few days, Reiza announced a tonne of update and development news for AMS2. So let’s take a look at what they revealed.

The Formula Ultimate Gen2​

This new addition to AMS2 is Reiza’s interpretation of the 2022 F1 regulations. The new regs are a shift in thinking of the way aero is used to create downforce, creating cleaner air for the car following, which should result in closer racing. The new regs have also increased the weight of the cars by 46 KG, and the cars are fitted with larger wheels with lower profile tyres. Reiza couldn’t resist the chance to develop a car for AMS2, based on these rule changes and so the Formula Ultimate Gen2 was born.

In AMS2, there's already a Formula Ultimate 2019, which is based on the 2019 Formula 1 regulations. The new car has more advanced ERS modelling with adjustable options of deployment modes, revised V6 engine and revised sound, and revised drafting affects.

Reiza will also be implementing several of the new developments to the Ultimate 2019 car.

AMS2 Update.jpg

Stock Car Pro Series 2022​

Reiza will celebrate a 13 year partnership with the Brazilian Stock Car series this year. A new track will be added to AMS2 - the Galeao Airport Temporary track, which will provide a venue for Stock Car’s return to Rio for the first time in 10 years. Galeao will be available in AMS2 before the real event, which takes place on the 10th April.

Whilst no new cars will be available, Reiza has thoroughly revised the two models available to drive in this series. The Physics of the cars has been reword, tyres have received a major update, with extensive developments to the carcass. The updates that have been deployed for the Stock Cars will also be applied to other cars in the coming months.

The F-Ultimate Gen2, the Stock Car Series 2022 and Galeao will all be free and added to the base game.

New Steam Beta Branch.​

Not to be confused with AMS2 Beta. From v1.3.5.X onwards, updates will be deployed to the Beta branch for a few days. This allows the user base to provide feedback and report bugs they might find.

To access the Beta branch - right click on AMS2 in the Steam library, go to properties, beta tab, and select “Beta” branch from the drop down menu. Once the official update has been deployed, the user will be reverted back to the default branch of AMS2. If players want to opt in again for the next update, they will need to repeat the process above.

Players can revert back to the default branch at any time, players may want to opt out, or they may have come across a bug, or they may want to compare the changes implemented. To access a previous version - right click on AMS2 in the Steam library, go to properties, Beta tab, and select “PreviousBuild” branch from the dropdown menu. To revert to the current build, repeat the above process and select “None” from the dropdown menu.

Further Updates and DLC​

  • Nürburgring 1971 is currently being worked on and will be free to those who already own the Nürburgring Pack.
  • Spa Francorchamps 1970 will be delayed. The push back is a result of further work required for the Spa Pack, which will include the revamp to the 2022 layout.
  • The third part of the Racin USA will focus on oval racing and is planned for release before the end of July.
  • A fourth bonus of Racin USA will also be available and is expected to arrive sometime in early 2023.
  • All other DLC packs in the 2020-2022 Season Pass are still planned to arrive before the end of this year.
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About author
Damian Reed
PC geek, gamer, content creator, and passionate sim racer.
I live life a 1/4 mile at a time, it takes me ages to get anywhere!

Comments

Update is out now!
Big thanks to Reiza, the new cars feel great and the new released track is really awesome!
 
i just started steam and there is no update :(
It has been published as a "release candidate". Right click on Automobilista2 in Steam go to options , then select "Betas" and chose "release candidate - Pre release build".
Download will then start immediately.
You can switch back to old version by chosing "previousbuild" if anything goes wrong.
 
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The abissal difference physics related from AC/Rf2 and this game forces me to agree. It's a Project Cars with less content. The AI is also bad.
I'm going to be harsh in my comment, but you are harsh in yours: I think that to give an opinion like yours is that you've never driven real cars in your life, and not even in karting rental.
Or that you are in bad faith.
 
Premium
The abissal difference physics related from AC/Rf2 and this game forces me to agree. It's a Project Cars with less content. The AI is also bad.
This seems a bit odd seeing as AMS2 now feels very similar to RF2 from a driving and FFB perspective and I’m a big fan of that side of RF2. They are the two Sims I can drive back to back without having to reset my brain.
 
This seems a bit odd seeing as AMS2 now feels very similar to RF2 from a driving and FFB perspective and I’m a big fan of that side of RF2. They are the two Sims I can drive back to back without having to reset my brain.
True, they are indeed the closest to each other; RF2 and AMS2. AC/ACC/RR feel more digital/computerfeel/less alive IMO, quite difficult to explain but that's how I feel about it. PC2 has nothing to do with it anymore, this kind of nonsense keep popping up from people that didn't play AMS2 for ages or who didn't look at their FFB settings or who are baised by simply the engine without trying (maybe tried it at first release when it was still bugged as hell, and got biased since then or they keep repeating what they read somewhere from someone else).
 
The game has come a decent way from inception and these new cars are an improvement. The Stockcar is a lot of fun. I really wish the development was further ahead but hopefully improvements continue in upcoming releases and they can polish out some remaining issues that have plagued the game since Pcars2 days. Patience will be needed certainly though. The sticky diff issue really should have been resolved prior to release so you have to put a lot of blame on Reiza for the initial poor reception of the game.
 
Project Cars 2 physics are so bad compared to AMS2, its not even "similar". I have no idea how you can make this comment.

I'm going to be harsh in my comment, but you are harsh in yours: I think that to give an opinion like yours is that you've never driven real cars in your life, and not even in karting rental.
Or that you are in bad faith.
Lol...
I'm going to be harsh in my comment, but you are harsh in yours: I think that to give an opinion like yours is that you've never driven real cars in your life, and not even in karting rental.
Or that you are in bad faith.
I own a 28 hp 2T kart. Try again.
 
Doing 4 consecutive posts quoting everyone, you don't appears to be much less "on fire" here
Apart from passive aggressive language, there isn't much else.
In case you missed you can see what Daniel Morad thinks about RF2 and its FFB and physics here
Now, please take your fake kart, your harmonica and go elsewhere trolling and verbally attacking everyone.
 
It's still very much WIP, Reiza keeps experimenting as it seems with FFB. Now we have Default+ in addition to Default profile, with little to no explanation from devs of what it does differently, outdated Reiza FFB settings recommendations that weren't get changed since original release and don't even cover new params like Damping.
Underwhelming out of the box FFB and open nature of its customization leads to proliferation of custom profiles with many community members trying to fix with mixed results what Reiza can't. So yes, this aspect of the title is pretty much like same old PCars.
Subjectively on FFB feel it trails behind R3E (which improved a lot since last sweeping FFB changes). AC and especially ACC (again subjectively) are just head and shoulders above.
Lol racerroom. i've got a simucube 2 but Raceroom got by far the worst FFB.

AC, ACC, AMS2 are all great however. Its really sad since I want to like Raceroom.
 
Premium
This is the issue, all of this is massively subjective, making most of the arguments and comparisons pretty pointless.

I‘m using a DD1 and I really like the default+ AMS2 FFB using the standard Fanalab settings. I’m doing the same thing pretty much on RF2 and I like that. I adjust the gain on a per car basis and for my driving style I get a very similar feel across both sims for the cars I drive.

Raceroom’s FFB seems to have been designed with a different approach in mind. To me it focuses more on just simulating the wheel in a realistic way than the car as a whole and adding in the extra sensations you wouldn’t get through the wheel in reality. It is still good FFB it’s just looking at FFB in a different way. It takes me a bit of time to switch into Raceroom mode but it doesn’t stop me from appreciating it.
 
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