Any idea on how to fix the 1-2 second pausing (happens in doubles) in the game? I think I finally fixed the FPS/physics issue but the pausing is driving me crazy. I am currently NOT using my G29 and using an Xbox controller.
Try the tips from Rozza38 it saved me :Any idea on how to fix the 1-2 second pausing (happens in doubles) in the game? I think I finally fixed the FPS/physics issue but the pausing is driving me crazy. I am currently NOT using my G29 and using an Xbox controller.
That was me. Took me ages to get to that btw!!!Someone else posted to stop the windows image acquisition service which controls printers/scanners. It seems to work. What a weird fix. I have only played about an hour but it seems to have fixed my stutter (micro not the freezing).
So my stuttering is back for some reason. Can you explain how you found out it was the image acquisition tool? I see in my resource manager a network spike but it looks like it might be a Ghub issue (logitech drivers are crap).That was me. Took me ages to get to that btw!!!
Guys, THIS is the problem and the solution - its the same in WRC 9. Sadly, the d8input.dll mentioned in this thread a few posts later, is down. Currently searching the web...Ok guys i finally found the problem!!
In fact, while trying to connect my xbox controller during a replay I noticed that I had exactly the same big freeze of 1 or 2 seconds and in WRC 8 same problem!
I remembered that dirt rally 2 had the same problem before an update from codemasters and that a developer on gift hub (Simon Owen) had created a fix by modifying a DLL (d8input.dll) and putting it in the game directory.
The bug of WRC game is that it disconnects / reconnects quickly randomly the usb port of the steering wheel or controller so these big freezes of 1 or 2 seconds.
ET VOILA I recovered this modified DLL and I put it in the directory of WRC9 ... there is no more big freezes ... there remains a problem is that I lose the force feedback each time the game triggers this DLL...so I quickly press/depress the pause button and the forcefeedback returns.
I'm in contact with Simon Owen to see if he can modify this DLL but finally I have a solution to be able to play properly on this game.
Ok.. so the file:Guys, THIS is the problem and the solution - its the same in WRC 9. Sadly, the d8input.dll mentioned in this thread a few posts later, is down. Currently searching the web...
" I recovered this modified DLL and I put it in the directory of WRC9"..... so in WRC 10 folder.....Just to clarify what do i need to do with this file?
Thank you very much. I will test it and I'm very courious if it still works in WRC 10. For me, this did the job in WRC 9 with a Fanatec Wheel.
Thank you very much. I will test it and I'm very courious if it still works in WRC 10. For me, this did the job in WRC 9 with a Fanatec Wheel.
*EDIT* Well, its definitly better!
Instead of 1-2 Seconds Lag and then warping in the next fences/rocks, you get now 2 little stutters ("the classical one", like your PC is to slow) and then your ffb is gone. But just go into pause > unpause and then ffb is back again. So, still not perfect, but WAAAY more playable!
Thank you again @Tiger_33 for the file!