I was wondering if anybody tried to get something like this effect on any mod using the brake disc glow parameter (if it's even possible)
@chargingcarI was wondering if anybody tried to get something like this effect on any mod using the brake disc glow parameter (if it's even possible)
Is that "aligned to data"? If not, the tyres will get aligned to where they should be according to dataOkay absolute modding starter here. I tried to fiddle with a 901 mod floating around on shady russian sites (Suspension was 1:1 copy of RSR 3.0). The physical tyres are placed pretty good according to CM now, but the 3D tyres have huge negative offset in relation to that. How can I fix that? Is that an inherent problem of the ripped 3D? Thanks for any tip!
View attachment 237002
Why would you feel the need to clarify you're on the "newest Steam Version"? Suggests that despite being on "newest Steam Version" it maybe wasn't acquired in the most conventional senseWhere can I find good quality mods for AC (newest Steam Version), what are "must haves"?
For the newest version of assetto corsa you can go to racedepartment->downloads and then search for hours. If you trust the ratings you can even sort by ratingWhere can I find good quality mods for AC (newest Steam Version), what are "must haves"?
Where can I find good quality mods for AC (newest Steam Version), what are "must haves"?
Generally the most downloadedOk, are there any "must have" mods in cars?
"Progress", haha... Corrected the XYZ positions of the wheels in 3DSimED, now I've lost textures and transparency and some weird object on the front nowIs that "aligned to data"? If not, the tyres will get aligned to where they should be according to data
using a cylinderView attachment 239539
I've been fooling around again in 3ds max but this one's keeping me busy. What's the best method to keep the wheel arch curved while having smoothing groups? (3ds max). Manually adjust afterwards say with a edit poly modifier or a boolean maybe?
Thanks!
using a cylinder
(**** screen from internet XD)
you see it in the first 2 minutesAh of course! Going to try that. Thanks Ben!