New report after turning safety cars to "reduced".
First thing's first, the post above me about damage being disabled...as far as I can tell, that seems to be legit. I'll get back to that. Did three races at Spa, Zandvoort, and Monza. Spa was in the rain most of the race so AI was being cautious. A few yellow sectors here and there, but otherwise a completely clean race--my first since this mod was installed lol. Zandvoort had some carnage at the beginning that brought out a VSC early, but nothing more than some yellow sectors the rest of the race. Monza was absolute carnage as it should've been, and yet there were only a couple of VSC's in the first 5 laps. Still a lot of wrecking and at least one that should've been a red flag, much less a SC, and yet nope, just a yellow flag.
And I was involved in that huge wreck and came away unscathed. So yea, damage is definitely turned off for some reason. Though I did receive a slow puncture earlier in the race. I did use the "Do not apply damage to myteam car" file.
So yea. Reduced Safety Cars seems to override whatever you've done to trigger them more often, though it does allow room for VSC to breathe, albeit only in the early parts of the race and not later when there is still a wreck or two to be found. I think for my next run of races I'll return it to Normal Safety Cars and see if the SC part of your mod works at all when fiddling with the in-game options. I think the sweet spot is max 2 safety cars in a 50% race with the possibility for a red flag and some room for VSC's.