So I've recently made a triple monitors setup.
I noticed that there are 2 cockpit-ish cameras:
-the dashboard cam, a more zoomed-in camera, which shows the top of the dashboard as if the cam is sitting on it.
-the cockpit cam, a more zoomed-out camera, which shows a good part of the car dashboard, wheel, interior etc...
My problem is that the dashboard cam is totally static while the cockpit cam is dynamic.
In trying to make it static I've done the following:
-changed all values to the minimum possible in Content Manager (some can't be set to zero).
-opened even corresponding .ini file and changed values to zero (like G forces etc...) but the values didn't stick.
-disabled the real head motion feature of Custom Shader Patch.
All of the above reduced the movement in this cam but it's still way too much for my liking.
I want a fully static internal cockpit cam like ACC, PC2, AMS2 etc... offer.
Any help?!
I noticed that there are 2 cockpit-ish cameras:
-the dashboard cam, a more zoomed-in camera, which shows the top of the dashboard as if the cam is sitting on it.
-the cockpit cam, a more zoomed-out camera, which shows a good part of the car dashboard, wheel, interior etc...
My problem is that the dashboard cam is totally static while the cockpit cam is dynamic.
In trying to make it static I've done the following:
-changed all values to the minimum possible in Content Manager (some can't be set to zero).
-opened even corresponding .ini file and changed values to zero (like G forces etc...) but the values didn't stick.
-disabled the real head motion feature of Custom Shader Patch.
All of the above reduced the movement in this cam but it's still way too much for my liking.
I want a fully static internal cockpit cam like ACC, PC2, AMS2 etc... offer.
Any help?!