I haven't played ACC extensively yet, but yesterday I put in a couple of solid hours and realised what was frustrating the most while driving the Lambo was my insistence in using the mathematically correct FOV for my setup.
I only have one screen, 27" diagonal at 23" from my eyes.
AT 37deg vFOV, track awareness is pretty poor, there's a lot of information missing.
I use the same FOV in Assetto, and the Praga R1 already comes with a very limited FOV because of the cabin design, so I wasn't feeling the reduced detail too much.
But the tracks on ACC seem to contain a lot more visual cues in my peripheral vision, and it really is evident especially when going around tight corners.
I was originally drawn to use the mathematically correct FOV on my single screen setup because of the alleged gain in perception of detail (everything is 1:1 with IRL) and also the alleged "immersion" into the simulation, feeling more connected with the FFB and the car's axial rotation.
I was also wondering why I couldn't remove the on-screen arms and steering wheel since they are a distraction in that kind of setup.
But then it dawned on me. Maybe on a single screen setup those benefits translate into drawbacks, and I started experimenting with camera positioning.
I ended up using the 'follow from behind' camera view and after a brief adjustment period of a few minutes, I realised I was able to connect with the game somewhat, and was starting to enjoying it too.
I then went back to the cockpit camera mode, and default FOV, and the game became enjoyable again.
I guess what I am trying to say is that, ideally, you want VR or triple screen to really immerse yourself and perhaps, that would give you a boost in terms of precision and cornering speed and performance.
But with a single screen, rather than focus on the FOV, I will take advantage of what perhaps is our 'human' ability to perceive the world in 3rd person and still be able to perform the same actions.
Maybe humans posses the ability to 'transpose' their vision, therefore things like controlling a remote control car only takes a period of adjustment, and then we 'connect' back again with the machine.
I found though that for this connection to be the most effective, I now need the on-screen steering wheel and arms: my sight is focused and fixed on the screen, but I can see what the driver can see (I use the 'helmet' camera view now!) and taking advantage of that 'transposition'/3rd person ability, I feel just as immersed in the game: for the illusion to work I still need the screen quite near my face, so that I still perceive some peripheral vision effect and I feel more like seeing the world through the eyes of the virtual driver.
Yes, ideally I would buy a VR headset (I am still on the fence about it though) or a triple screen setup.
But for single screen, I think I'm happy with the '3rd person' view which I don't really struggle to adapt to and I find immersive enough for now.
I only have one screen, 27" diagonal at 23" from my eyes.
AT 37deg vFOV, track awareness is pretty poor, there's a lot of information missing.
I use the same FOV in Assetto, and the Praga R1 already comes with a very limited FOV because of the cabin design, so I wasn't feeling the reduced detail too much.
But the tracks on ACC seem to contain a lot more visual cues in my peripheral vision, and it really is evident especially when going around tight corners.
I was originally drawn to use the mathematically correct FOV on my single screen setup because of the alleged gain in perception of detail (everything is 1:1 with IRL) and also the alleged "immersion" into the simulation, feeling more connected with the FFB and the car's axial rotation.
I was also wondering why I couldn't remove the on-screen arms and steering wheel since they are a distraction in that kind of setup.
But then it dawned on me. Maybe on a single screen setup those benefits translate into drawbacks, and I started experimenting with camera positioning.
I ended up using the 'follow from behind' camera view and after a brief adjustment period of a few minutes, I realised I was able to connect with the game somewhat, and was starting to enjoying it too.
I then went back to the cockpit camera mode, and default FOV, and the game became enjoyable again.
I guess what I am trying to say is that, ideally, you want VR or triple screen to really immerse yourself and perhaps, that would give you a boost in terms of precision and cornering speed and performance.
But with a single screen, rather than focus on the FOV, I will take advantage of what perhaps is our 'human' ability to perceive the world in 3rd person and still be able to perform the same actions.
Maybe humans posses the ability to 'transpose' their vision, therefore things like controlling a remote control car only takes a period of adjustment, and then we 'connect' back again with the machine.
I found though that for this connection to be the most effective, I now need the on-screen steering wheel and arms: my sight is focused and fixed on the screen, but I can see what the driver can see (I use the 'helmet' camera view now!) and taking advantage of that 'transposition'/3rd person ability, I feel just as immersed in the game: for the illusion to work I still need the screen quite near my face, so that I still perceive some peripheral vision effect and I feel more like seeing the world through the eyes of the virtual driver.
Yes, ideally I would buy a VR headset (I am still on the fence about it though) or a triple screen setup.
But for single screen, I think I'm happy with the '3rd person' view which I don't really struggle to adapt to and I find immersive enough for now.
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