I think mine should be the first upload, yay, great idea...
just uploaded a beta version of Seven Hills (fantasy track)
Zaxxon, do you plan on doing this track for rFactor as well?
Only with the very first version I was able to export it for rFactor. Since then when I try to export it I get an error. As I don't play rFactor I didn't bother to look for a solution.
I don't know what I am doing that makes the exportation process for rFactor fail.
Any idea?
Not without being able to load your track in BTB and to take a peek ... but that would mean I would need your entire venue folder (with xpacks used) to open it ... and I would emagine that would be a huge file ...
I have always uploaded the complete venue folder. You can download it and open with BTB. You can change everything you need.
This time I have just not included the "Great Britain (RBR)" Pack because it is too big.
Sorry, I never had checked it out because I don't race RBR .... but I will take a look when I get a chance ...
Thanks
Update:
I Loaded the track into BTB however only the 2D loads. I have all the XPacks that is called out in the Venue.xml ...
But I have nothing in the 3Dview mode. Bizare to say the least ...
I didn't know we could do that :oor press "J" on the top view to jump to a specific position.
You can download the files needed to race in RBR from here:
http://www.sendspace.com/file/ou2wok
The zip does NOT include the last RBR_RX plug-in nor the folders structure created by BTB when exporting. If you don't have them I can upload another zip.
I hope you enjoyed it
Thanks! Very fantastic job!
1.
But I got some problem when it loading:
http://www.freeweb.hu/autosim/palya/pikesv120problem.jpg
2.
And I see a black wall (both side of the track) on the 2. half of the track.
You use a png file for a full transparent texture (like liquido on his malaga track), but i don't know why. I make a transparent dds file and rewrite mat and materials ini. And after it the wall is transparent. If anybody have this problem I will put here a link of my rar file which contains the texture and the inis.:wink2:
1) I get exactly the same errors.
I think there are two different problems:
- Grass002 has no material (.rbr) associated in the Default xpack. This is easy to solve, but I haven't tried to do it.
- The second one is related to a fence from "Great Britain (RBR)" xpack. I asked in the forum looking for a solution and nobody answered.
http://forum.racedepartment.com/bobs-track-builder/17970-problem-great-britain-rbr-object.html
This fence dissappears when racing
2) I also get a black wall in the second part of the track when I play RBR in Windows Vista. In Vista I make the same changes as you have done to get it right. May be it is a problem with the directx version in Vista.