Cars Formula RSS 4 by Race Sim Studio

I know maybe that not impressive to some people ,
but I extracted my front and rear wheels complete ,
took them inside keyshot , altered the FOV and settings ,
and rendered my wheels and bump maps and nm maps , for my LOD ,

Here I animated what I just aligned ,
simply there is just too much details here even adding to my LOD_B , its just not realistic to have this sheer amount of parts inside each wheel ,

but anyways here it his , inside the SDK I will be able to alter the brightness ect :)
from experience darker is always better regarding LOD .
21733dcea1e9bd552311cb04bcdc14ce.gif
 
How is it with the shiftig lights which colour did you use?
I searched for over 3hrs and watched like 30 videos , cant find nothing what you can see or read correctly ,
I found an eye view video with camera on the helmet ,
and was tea time ish , strange lighting and sun was on the wheel lol , covering LED and the display ,

just no reference at all , Davids set them up now I believe he normally does it from the physics files he has , well data ,

did you find anything that was 100% clear ?
 
There are no shift lights, we went for the 1:1 replica of the Formula 4 HUD. Since there are no shift lights on the real one, replica doesn't have them either.
 

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