Well the fog issue is something i didn't expect to be honest, i'm actually testing the ppfilter with all the weather combination before every release and i can tell that the fog is visible for me on the ppfilter and i can't see further than a few meters in front of the car. I also know that maybe the sol version can interfere with the .lua file of my ppfilter so maybe this can be a compatibility issue between my .lua config and the sol version you're using at moment. The last thing that can affect this is a Sol_Config app value in one of the last 5 pages (near page 20) that only have a % slider from 0 to 250 or 300% i think, without any explaination, that value is actually for Fog Blending, you can give it a try and check if the issue is related to that value. I'll take a look in older and newer versions of Sol to be sure.@el_mattpro Let me first say this filter is the best I try so far and I having a blast with it. However I have a few questions
The mod itself is very clean and sharp, but it lacks (I least in my settings) the ambient fog. For example I´m using sometimes other ppfilters like Horizon Shades and the "fog" is there, but no with your filter.
Also the colors seems a little to "colourful", so I take the general saturation of the game to 80-85%. Thanks man apreciate your work, saludos!
Hello Wolfzz, yes you can use the non-reshade version as any other ppfilter, with any Sol version (recommended 1.6 alpha or 1.5 release) and any Custom Shader Path version from 1.46 to the newest, i'm currently using the 1.61 with the settings you can find inside the .rar and the game looks as the screenshot of this postel_mattpro Cant wait to try your mod
Is it possible to install the Shader Patch v0.146 manually without Content Manager? As you can install Sol v1.51 manually. If I use your NON-Reshade v1.2 Hotfix would I still need to install Shader Patch v0.146?
Thanks keep up the great work, the pics and videos look fantastic and I cant wait to see how v8scorsa 2020 will look with your mod.