Post Pictures Thread (part 4)

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Looks pretty good, but a few materials still look out. Mainly that glossy window black surround looks matte here, rather than glossy.

New tracks, nope not for a fair while.

I'm working on one here very slowly which will use all new shading (PBR) and sky systems, and ideally a new car/car shaders for nice looking and realistic paints and car materials.

Just finding the time and motivation mainly. It's a slow process and lots of work to make great looking tracks, and also motivation drops when you see Racer no longer being developed. It makes you wonder if it's better to just put time and effort into an 'Unreal Racer' using the UDK system...!? Hmmmm.


Dave
 

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