Yes, but it's a 20secs loop for rain-variation,only :
I can only guess: its additional or replaces the :Code:; Animate rain (X=time in seconds, Y=intensity) rain_curve=rain.crv
Code:; Amount of rain (0..1) rain=0.7
An good example is SkyX. The videos at the bottom of the page are impressive.
edit: It uses simple noise-maps + normalmaps for volumetric clouds.
Good job Sneer !
Now, with latest version, lidar tracks can be created, so instead of a surface noise applied, you get the real highly detailed mesh under your wheels. Apparently, you convert your ASE road mesh into an RLD file in the console which is then processed by Racer executable.
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- G15 / G25 -
- Triple Screens 2 MP -