Balancing the light reflections.
The edited shaders work best on my own tracks so far (using the "right" shaders the "right" way...) and looks best at sunset.
Also using my simple "blinded by sun" mod here.
There is some nice desaturation on surfaces pointing away from the sun, better seen here when the sun is behind a tree. This feature can probably be better balanced when I learn more.
It is easier to see the difference from the shader edits in motion, but I can only post screenshots for the moment.
I would like to add a
tiny amount of depth of field effect, but it is more of a post process thing, and I don't know if that is possible to do.
After the rebalancing of light reflection I think some of the sun color was lost.
I need to isolate that (specular light) in some way.
Other than that I'm quite happy with the looks so far.
And a daylight screenshot for comparison. Needs more sun light and color.