WIP Undva stage

alpha 2 is just as good as alpha 1, regarding fps (steady 60fps with vsync).
I was worried by much longer loading time (72s instead of 40 of alpha1), but it maybe has to do with collisions you added. This fact underlines how even a "crowded" stage can be as fluent as you want.

Will this be the final lenght of the stage? (just a curiosity)
 
Yes loading times went up but they most likely will go down again a bit because texture count will go down after i do proper texturing.
This is final lenght for now, maybe someday i will add 4km. Actual stage has 23km.
I need a break from that stage:coffee2: and do something simpler without so much vegetation around where i can spend more time on track surface. New stages is picked, hint is SSS:smile:
 

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