I will keep the 3D this way then, I had this concern to polyscount by seeing cars through the Content Manager so well detailed and with almost 80k tris less than the R33. lol Although the official models of the last patch have a similar count
Thanks
@stingray_SIX_TWO
I see than you have done an amazing job, very detailed with E31 too.
Still I want to try that kind of comparison using a real car picture vs 3D model like you do. I just hope my 3D is accurate enough so I dont have to do a big rework on it.
Much of what I did for the 3D looks better and more accurate in its shapes is due to the help I got from MisterCognac, I have mentioned other times here he made a lot measurements in his GTR. Some parts however are tricky to have an accurate result using basic tools (tape-measure). But it saved me a lot of time and headache when dealing with Blueprints so off. And also tons of HQ pictures, few i used to textures an get a approximate color tone for each carbody part
***WIP STATS:
3D model and Physics for the base models GT-R and GTS25t (no S1 or drift) are like 98% done (2% to something that may need a rework)
Then a little more work for the interior textures, and dirt and damage still need to be done.
Sounds ... Still without an estimate of when it will be ready to finally I be able to release this mod, our plans for the R33 is that it has its own sounds instead of KS' content like R34' sounds,
I don't know if it would be correct to release a mod with DLC content, but these 34's sound are already widely used in several Nissans car mods, this mod would be DLC dependent, and we also need something new - exclusive.
A request, Are any 2D artist interested in helping us with textures for damage, dirt, tyres sidewalls, possible improvements in the current textures and/or textures management, thing-like? /PM me
I even could do something that was 'good' visually, but since I'm using all the my free time with 3D only, a help with textures could save me a lot of time. Even because are at least 4 R33 models very different from each other. Keeping in mind that this mod will be free
Soon, I may also need of a skins creator to help me for more livery options for the tuned models, but I don't have a 'OK' 3D for these models so far, Drift and Time Attack i mean.
This mod is putting all my modeling skills to the test
I could post more pictures of the most recent work, but this post is already too long
https://www.flickr.com/photos/132038952@N06/